A collection of links to resourses to help you learn XR.
- Apple Human Interface Guidelines for Spatial Computing
- Meta Best practices for designing Mixed Reality
- UltraLeap Designing for Hand Tracking
- Microsoft Desinging and prototyping for Mixed Reality
- Magic Leap Best Practices for designing Mixed Reality experience
- Snap Designing for AR glasses
- Code Monkey Unity & GameDev.
- Freya Holmér Unity & Math.