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@EmandM EmandM commented Oct 22, 2025

Purpose of this PR

Fixes the final place we had an implicit ulong -> int conversion around the new SceneHandle changes

Jira ticket

n/a

Changelog

  • Added: Some new fields to the SceneMap that use the updated SceneHandle type
  • Fixed: Ensured there's no implicit ulong -> int conversion

Deprecated API

  • An [Obsolete] attribute was added along with a (RemovedAfter yyyy-mm-dd) entry.
  • An api updater was added.
  • Deprecation of the API is explained in the CHANGELOG.
  • The users can understand why this API was removed and what they should use instead.

Documentation

  • No documentation changes or additions were necessary.

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Functional Testing

Manual testing :

  • Manual testing done

Automated tests:

  • Covered by existing automated tests
  • Covered by new automated tests

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  • Review automated tests?
  • Execute manual tests?
  • Provide feedback about the PR?

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No backport is required

@EmandM EmandM requested review from a team and NoelStephensUnity as code owners October 22, 2025 15:13
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👍

@EmandM EmandM enabled auto-merge (squash) October 22, 2025 17:41
EmandM and others added 4 commits October 22, 2025 16:23
Fixing issue with the scene handle test and running in the "in-between" 6.4 version of Unity.
For reals this time.
Adding the defines for SCENE_MANAGEMENT_SCENE_HANDLE_NO_INT_CONVERSION and SCENE_MANAGEMENT_SCENE_HANDLE_MUST_USE_ULONG to the editor tests assembly.
@EmandM EmandM merged commit 9e39943 into develop-2.0.0 Oct 23, 2025
24 checks passed
@EmandM EmandM deleted the fix/get-scene-mapping branch October 23, 2025 03:37
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3 participants