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Expand Up @@ -4,9 +4,9 @@ uid: input-system-noisy-controls

# Noisy controls

Noisy controls are those that can change value without any actual or intentional user interaction required. For example, they gyroscope sensor in a cellphone provides noisy input data because even if the cellphone is at rest, there are usually fluctuations in the control's value readings. Another example are orientation readings from a head-mounted display.
Noisy controls are those that can change value without any actual or intentional user interaction required. For example, the gyroscope sensor in a cellphone provides noisy input data because even if the cellphone is at rest, there are usually fluctuations in the control's value readings. Another example is orientation readings from a head-mounted display.

Some built-in control types are marked as **noisy**. You can query this using the [`InputControl.noisy`](xref:UnityEngine.InputSystem.InputControl) property, or by inspecting the control types in the [Input Debugger window](the-input-debugger-window.md).
Some built-in control types are marked as **noisy**. You can query this using the [`InputControl.noisy`](xref:UnityEngine.InputSystem.InputControl) property, or by inspecting the control types in the [Input Debugger window](the-input-debugger-window.md).

If a control is marked as noisy:

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