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Bug fixes#522

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Xoduz merged 6 commits intoUOX3DevTeam:developfrom
DragonSlayer62:Bug-Fixes
Mar 4, 2026
Merged

Bug fixes#522
Xoduz merged 6 commits intoUOX3DevTeam:developfrom
DragonSlayer62:Bug-Fixes

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@DragonSlayer62 DragonSlayer62 commented Mar 3, 2026

  • [FIX] Removed RACE=33 tag from all creature definitions in npc/magicsummons.dfn with duplicate race tags, except for blade spirits, which need it in order to be allowed to attack humans
  • [FIX] Fixed an issue where looting rules for Young Players would check for 2-minute death-timer on a non-existent object instead of corpse in js/item/corpse.js
  • [FIX] Fixed an issue in js/item/teleporter.js where pChar was incorrectly being referenced instead of pUser
  • [FIX] Fixed an issue where the wrong script ID was provided for CheckGuildRelationShip TriggerEvent calls in js/skill/stealing.js
  • [FIX] Added null checks for socket in various scripts to prevent potential edge case connection issues

- [FIX] Fixed magicsummons had two races by mistake
- [FIX] Fixed Was missing validating  pChar and missing some socket null checks also fixed ourObj should of been corpseKiller
- [FIX] Fixed teleporter.js had pChar when should of been pUser
- [FIX] Fixed Stealing had wrong script id  and missing socket null check
- [FIX] facetruleset was misisng socket null check.
@Xoduz Xoduz merged commit 6e35ecc into UOX3DevTeam:develop Mar 4, 2026
Xoduz added a commit that referenced this pull request Mar 4, 2026
@DragonSlayer62 DragonSlayer62 deleted the Bug-Fixes branch March 6, 2026 02:02
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