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Fix cmake build on linux #325

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lukaspj
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@lukaspj lukaspj commented Oct 2, 2020

SDL 2.0.10 includes a bug that prevents SDL being built when the calling project is built in-tree, due to its' use of the global variables as opposed to the local variables when checking its requirement to be built out of tree.

Original PR from GarageGames repo:
GarageGames/Torque3D#2383

SDL 2.0.10 includes a bug that prevents SDL being built when the calling project is built in-tree, due to its' use of the global variables as opposed to the local variables when checking its requirement to be built out of tree.
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lukaspj commented Oct 3, 2020

I just ported this over from the GarageGames repo, I don't have any way to verify that it works as I don't have Linux machine running atm, and won't for the foreseeable future. Would be great if someone could verify this on a Linux machine

@lukaspj lukaspj added bug Something isn't working help wanted Extra attention is needed labels Oct 3, 2020
@Azaezel Azaezel closed this Oct 25, 2020
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I wrote the original PR and can confirm that it was tested and working.

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Azaezel commented May 16, 2021

sorry. for clarity, that got fixed

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