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Disable lighting updates on furnaces
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djnifos authored Oct 17, 2024
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246 changes: 246 additions & 0 deletions config/ironfurnaces-common.toml
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#Furnace Settings
[furnaces]

[furnaces.energy]
# How much energy can be stored in tier 0 furnaces.
# Default: 80 000
#Range: > 4000
tier_0 = 80000
# How much energy can be stored in tier 1 furnaces.
# Default: 200 000
#Range: > 4000
tier_1 = 200000
# How much energy can be stored in tier 2 furnaces.
# Default: 1 000 000
#Range: > 4000
tier_2 = 1000000

[furnaces.iron_furnace]
# What tier this furnace should be.
# Default: 0
#Range: 0 ~ 2
tier = 0
# Number of ticks to complete one smelting operation.
# 200 ticks is what a regular furnace takes.
# Default: 160
#Range: 2 ~ 72000
speed = 160
# How much RF to generate per tick
# Default: 40
#Range: 1 ~ 100000
generation = 40

[furnaces.copper_furnace]
# What tier this furnace should be.
# Default: 0
#Range: 0 ~ 2
tier = 0
# Number of ticks to complete one smelting operation.
# 200 ticks is what a regular furnace takes.
# Default: 180
#Range: 2 ~ 72000
speed = 180
# How much RF to generate per tick
# Default: 40
#Range: 1 ~ 100000
generation = 40

[furnaces.gold_furnace]
# What tier this furnace should be.
# Default: 1
#Range: 0 ~ 2
tier = 1
# Number of ticks to complete one smelting operation.
# 200 ticks is what a regular furnace takes.
# Default: 120
#Range: 2 ~ 72000
speed = 120
# How much RF to generate per tick
# Default: 160
#Range: 1 ~ 100000
generation = 160

[furnaces.diamond_furnace]
# What tier this furnace should be.
# Default: 1
#Range: 0 ~ 2
tier = 2
# Number of ticks to complete one smelting operation.
# 200 ticks is what a regular furnace takes.
# Default: 80
#Range: 2 ~ 72000
speed = 80
# How much RF to generate per tick
# Default: 240
#Range: 1 ~ 100000
generation = 240

[furnaces.emerald_furnace]
# What tier this furnace should be.
# Default: 1
#Range: 0 ~ 2
tier = 2
# Number of ticks to complete one smelting operation.
# 200 ticks is what a regular furnace takes.
# Default: 40
#Range: 2 ~ 72000
speed = 40
# How much RF to generate per tick
# Default: 320
#Range: 1 ~ 100000
generation = 320

[furnaces.silver_furnace]
# What tier this furnace should be.
# Default: 1
#Range: 0 ~ 2
tier = 1
# Number of ticks to complete one smelting operation.
# 200 ticks is what a regular furnace takes.
# Default: 140
#Range: 2 ~ 72000
speed = 140
# How much RF to generate per tick
# Default: 100
#Range: 1 ~ 100000
generation = 100

[furnaces.crystal_furnace]
# What tier this furnace should be.
# Default: 2
#Range: 0 ~ 2
tier = 2
# Number of ticks to complete one smelting operation.
# 200 ticks is what a regular furnace takes.
# Default: 40
#Range: 2 ~ 72000
speed = 40
# How much RF to generate per tick
# Default: 360
#Range: 1 ~ 100000
generation = 360

[furnaces.obsidian_furnace]
# What tier this furnace should be.
# Default: 2
#Range: 0 ~ 2
tier = 2
# Number of ticks to complete one smelting operation.
# 200 ticks is what a regular furnace takes.
# Default: 20
#Range: 2 ~ 72000
speed = 20
# How much RF to generate per tick
# Default: 500
#Range: 1 ~ 100000
generation = 500

[furnaces.netherite_furnace]
# What tier this furnace should be.
# Default: 2
#Range: 0 ~ 2
tier = 2
# Number of ticks to complete one smelting operation.
# 200 ticks is what a regular furnace takes.
# Default: 5
#Range: 2 ~ 72000
speed = 5
# How much RF to generate per tick
# Default: 1000
#Range: 1 ~ 100000
generation = 1000

[furnaces.million_furnace]
# What tier this furnace should be.
# Default: 2
#Range: 0 ~ 2
tier = 2

[furnaces.rainbow_furnace]
# Number of ticks to complete one smelting operation.
# 200 ticks is what a regular furnace takes.
# Default: 20
#Range: 2 ~ 72000
speed = 20
# How much power the Rainbow Furnace will generate.
# Default: 50000
#Range: 1 ~ 100000000
rainbow_generation = 50000
# How much RF to generate per tick
# Default: 2000
#Range: 1 ~ 100000
generation = 2000

[furnaces.recipeMaxXPLevel]
# How many levels of experience that can be stored in recipes stored in the furnace, after the experience stored in the recipe reaches this value (in levels) it will be voided.
# Default: 100
# 100 levels is 30971 XP
#Range: 1 ~ 1000
level = 100

#Modded Furnace Settings
[modded_furnaces]

[modded_furnaces.allthemodium_furnace]
# Number of ticks to complete one smelting operation.
# 200 ticks is what a regular furnace takes.
# Default: 5
#Range: 1 ~ 72000
speed = 5
# Number of items that can be smelted at once. The regular furnace only smelts 1 item at once of course.
# Default: 16
#Range: 1 ~ 64
mult = 16
# How much RF to generate per tick
# Default: 2000
#Range: 1 ~ 100000
generation = 2000
# What tier this furnace should be.
# Default: 2
#Range: 0 ~ 2
tier = 2

[modded_furnaces.vibranium_furnace]
# Number of ticks to complete one smelting operation.
# 200 ticks is what a regular furnace takes.
# Default: 3
#Range: 1 ~ 72000
speed = 3
# Number of items that can be smelted at once. The regular furnace only smelts 1 item at once of course.
# Default: 32
#Range: 1 ~ 64
mult = 32
# How much RF to generate per tick
# Default: 3000
#Range: 1 ~ 100000
generation = 3000
# What tier this furnace should be.
# Default: 2
#Range: 0 ~ 2
tier = 2

[modded_furnaces.unobtainium_furnace]
# Number of ticks to complete one smelting operation.
# 200 ticks is what a regular furnace takes.
# Default: 1
#Range: 1 ~ 72000
speed = 1
# Number of items that can be smelted at once. The regular furnace only smelts 1 item at once of course.
# Default: 64
#Range: 1 ~ 64
mult = 64
# How much RF to generate per tick
# Default: 5000
#Range: 1 ~ 100000
generation = 5000
# What tier this furnace should be.
# Default: 2
#Range: 0 ~ 2
tier = 2

#Misc
[misc]

[misc.misc]
# Enable or disable light-updates, furances will no longer emit light, true = disable
lightupdates = true

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