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disables the block damage from the matter cannon as well as from tiny tnt
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[general] | ||
unsupportedDeveloperTools = false | ||
#Enables the ability of the Matter Cannon to break blocks. | ||
matterCannonBlockDamage = false | ||
#Enables the ability of Tiny TNT to break blocks. | ||
tinyTntBlockDamage = false | ||
#Changes the channel capacity that cables provide in AE2. | ||
#Allowed Values: INFINITE, DEFAULT, X2, X3, X4 | ||
channels = "DEFAULT" | ||
#The number of pathfinding steps that are taken per tick and per grid that is booting. Lower numbers will mean booting takes longer, but less work is done per tick. | ||
#Range: 1 ~ 1024 | ||
pathfindingStepsPerTick = 4 | ||
#Whether Spatial Anchors should force random chunk ticks and entity spawning. | ||
spatialAnchorEnableRandomTicks = true | ||
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[automation] | ||
#Range: > -2147483648 | ||
formationPlaneEntityLimit = 128 | ||
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[facades] | ||
#Unsupported: Allows whitelisting block entities as facades. Could work, have render issues, or corrupt your world. USE AT YOUR OWN RISK. | ||
allowBlockEntities = false | ||
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[craftingCPU] | ||
#Range: > -2147483648 | ||
craftingCalculationTimePerTick = 5 | ||
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[crafting] | ||
#Enable shift-clicking with the crafting units in hand to disassemble them. | ||
disassemblyCrafting = true | ||
#Number of ticks between two crystal growth accelerator ticks | ||
#Range: 1 ~ 100 | ||
growthAccelerator = 10 | ||
#If enabled, an annihilation placed face up at the maximum world height will generate sky stone passively. | ||
annihilationPlaneSkyDustGeneration = true | ||
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[spatialio] | ||
#Range: 4.9E-324 ~ 1.7976931348623157E308 | ||
spatialPowerMultiplier = 1250.0 | ||
#Range: 4.9E-324 ~ 1.7976931348623157E308 | ||
spatialPowerExponent = 1.35 | ||
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[logging] | ||
blockUpdateLog = false | ||
craftingLog = false | ||
debugLog = false | ||
gridLog = false | ||
#Enable stack trace logging for the chunk loading debug command | ||
chunkLoggerTrace = false | ||
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[battery] | ||
#The chargers charging rate factor, which is applied to the charged items charge rate. 2 means it charges everything twice as fast. 0.5 half as fast. | ||
#Range: 0.1 ~ 10.0 | ||
chargerChargeRate = 1.0 | ||
#Range: > -2147483648 | ||
wirelessTerminal = 1600000 | ||
#Range: > -2147483648 | ||
chargedStaff = 8000 | ||
#Range: > -2147483648 | ||
entropyManipulator = 200000 | ||
#Range: > -2147483648 | ||
portableCell = 20000 | ||
#Range: > -2147483648 | ||
colorApplicator = 20000 | ||
#Range: > -2147483648 | ||
matterCannon = 200000 | ||
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[worldGen] | ||
spawnPressesInMeteorites = true | ||
spawnFlawlessOnly = false | ||
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[wireless] | ||
#Range: 4.9E-324 ~ 1.7976931348623157E308 | ||
wirelessBaseCost = 8.0 | ||
#Range: 4.9E-324 ~ 1.7976931348623157E308 | ||
wirelessCostMultiplier = 1.0 | ||
#Range: 4.9E-324 ~ 1.7976931348623157E308 | ||
wirelessBaseRange = 16.0 | ||
#Range: 4.9E-324 ~ 1.7976931348623157E308 | ||
wirelessBoosterRangeMultiplier = 1.0 | ||
#Range: 4.9E-324 ~ 1.7976931348623157E308 | ||
wirelessBoosterExp = 1.5 | ||
#Range: 4.9E-324 ~ 1.7976931348623157E308 | ||
wirelessHighWirelessCount = 64.0 | ||
#Range: 4.9E-324 ~ 1.7976931348623157E308 | ||
wirelessTerminalDrainMultiplier = 1.0 | ||
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[portableCells] | ||
#Allow disassembly of portable cells into the recipe ingredients using shift+right-click | ||
allowDisassembly = true | ||
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[powerRatios] | ||
#Range: 4.9E-324 ~ 1.7976931348623157E308 | ||
forgeEnergy = 0.5 | ||
#Range: 0.01 ~ 1.7976931348623157E308 | ||
usageMultiplier = 1.0 | ||
#How much energy can the internal grid buffer storage per node attached to the grid. | ||
#Range: 1.0 ~ 1000000.0 | ||
gridEnergyStoragePerNode = 25.0 | ||
#How much energy a crystal resonance generator generates per tick. | ||
#Range: 0.0 ~ 1000000.0 | ||
crystalResonanceGeneratorRate = 20.0 | ||
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[condenser] | ||
#Range: > -2147483648 | ||
matterBalls = 256 | ||
#Range: > -2147483648 | ||
singularity = 256000 | ||
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# Min / Max Tickrates for dynamic ticking, most of these components also use sleeping, to prevent constant ticking, adjust with care, non standard rates are not supported or tested. | ||
[tickRates] | ||
#Range: > -2147483648 | ||
InterfaceMin = 5 | ||
#Range: > -2147483648 | ||
InterfaceMax = 120 | ||
#Range: > -2147483648 | ||
ImportBusMin = 5 | ||
#Range: > -2147483648 | ||
ImportBusMax = 40 | ||
#Range: > -2147483648 | ||
ExportBusMin = 5 | ||
#Range: > -2147483648 | ||
ExportBusMax = 60 | ||
#Range: > -2147483648 | ||
AnnihilationPlaneMin = 2 | ||
#Range: > -2147483648 | ||
AnnihilationPlaneMax = 120 | ||
#Range: > -2147483648 | ||
METunnelMin = 5 | ||
#Range: > -2147483648 | ||
METunnelMax = 20 | ||
#Range: > -2147483648 | ||
InscriberMin = 1 | ||
#Range: > -2147483648 | ||
InscriberMax = 20 | ||
#Range: > -2147483648 | ||
ChargerMin = 10 | ||
#Range: > -2147483648 | ||
ChargerMax = 10 | ||
#Range: > -2147483648 | ||
IOPortMin = 1 | ||
#Range: > -2147483648 | ||
IOPortMax = 5 | ||
#Range: > -2147483648 | ||
VibrationChamberMin = 10 | ||
#Range: > -2147483648 | ||
VibrationChamberMax = 40 | ||
#Range: > -2147483648 | ||
StorageBusMin = 5 | ||
#Range: > -2147483648 | ||
StorageBusMax = 60 | ||
#Range: > -2147483648 | ||
ItemTunnelMin = 5 | ||
#Range: > -2147483648 | ||
ItemTunnelMax = 60 | ||
#Range: > -2147483648 | ||
LightTunnelMin = 5 | ||
#Range: > -2147483648 | ||
LightTunnelMax = 60 | ||
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#Settings for the Vibration Chamber | ||
[vibrationChamber] | ||
#AE energy produced per fuel burn tick (reminder: coal = 1600, block of coal = 16000, lava bucket = 20000 burn ticks) | ||
#Range: 0.1 ~ 1000.0 | ||
baseEnergyPerFuelTick = 5.0 | ||
#Minimum amount of AE/t the vibration chamber can slow down to when energy is being wasted. | ||
#Range: 0 ~ 1000 | ||
minEnergyPerGameTick = 4 | ||
#Maximum amount of AE/t the vibration chamber can speed up to when generated energy is being fully consumed. | ||
#Range: 1 ~ 1000 | ||
baseMaxEnergyPerGameTick = 40 |