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0.2.0
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Changelog - 0.2.0
Added CCSharp-compatible C# implementations of Matrix and Quaternion
Added mmath.lua made and provided by sans.9536
Documented mmmath.lua and added error checking
Moved pid.lua to the AdvancedMath subfolder
Added and refactored multipl;e methods in matrix.lua
Added solve for solving Systems of Equations via Matrices
Refactored add to use a different matrix constructor
Refactored mul to use a different matrix constructor
Refactored unm to use multiplication for negation
Refactored pow to use identity for when n == 0
Refactored minor to use a different matrix constructor
Refactored transpose to use a different matrix constructor
Refactored cofactor to use a different matrix constructor
Refactored forbenius_norm to forbeniusNorm
Refactored max_norm to maxNorm
Refactored hadamard_product to hadamardProduct and to use a different matrix constructor
Refactored elementwise_div to elementwiseDiv and to use a different matrix constructor
Refactored is_symmetric to isSymmetric and to use a different testing method
Refactored is_diagonal to isDiagonal
Refactored is_identity to isIdentity and to use a different testing method
Added luDecomposition
Added flatten
Added reshape
Added submatrix
Added vstack
Added hstack
Added oneNorm
Added twoNorm
Added infinityNorm
Added conditionNumber
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