feat: calculate opacity based on "lateral distance" #352
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name: Server | |
on: | |
push: | |
branches: [ main ] | |
paths-ignore: | |
- 'BallanceMMOClient/**' | |
- '.git*' | |
- 'README.md' | |
- '.github/workflows/client.yml' | |
pull_request: | |
branches: [ main ] | |
paths-ignore: | |
- 'BallanceMMOClient/**' | |
- '.git*' | |
- 'README.md' | |
- '.github/workflows/client.yml' | |
env: | |
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.) | |
BUILD_TYPE: Release | |
jobs: | |
build-server-linux: | |
runs-on: ubuntu-latest | |
steps: | |
- uses: actions/checkout@v4 | |
- name: Fetch git submodules | |
run: git submodule update --init --recursive | |
- name: Install dependencies (OpenSSL, Protobuf) | |
run: sudo apt install libssl-dev libprotobuf-dev protobuf-compiler | |
- name: Configure CMake | |
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make. | |
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type | |
run: | | |
echo -e "\nfile(WRITE version.txt \${BMMO_VER})" >> CMakeLists.txt | |
cmake -B ${{github.workspace}}/build -S ${{github.workspace}} -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DBUILD_SERVER=ON -DBUILD_CLIENT=OFF -DCMAKE_INSTALL_PREFIX=/usr -DBUILD_SERVER_APPIMAGE=ON | |
echo "BMMO_VER=$(cat version.txt)" >> "$GITHUB_ENV" | |
echo "SHA_SHORT=$(git rev-parse --short ${{github.sha}})" >> "$GITHUB_ENV" | |
- name: Build and install | |
# Build your program with the given configuration | |
working-directory: ${{github.workspace}} | |
run: DESTDIR=AppDir cmake --build ./build --config ${{env.BUILD_TYPE}} --target install | |
- name: Test | |
working-directory: ${{github.workspace}} | |
# Execute tests defined by the CMake configuration. | |
# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail | |
run: ctest -C ${{env.BUILD_TYPE}} | |
- name: Build AppImage | |
working-directory: ${{github.workspace}}/build/BallanceMMOServer | |
run: | | |
curl -o linuxdeploy.AppImage -L https://github.com/linuxdeploy/linuxdeploy/releases/download/1-alpha-20240109-1/linuxdeploy-x86_64.AppImage | |
chmod +x linuxdeploy.AppImage | |
appdeploy=$(./linuxdeploy.AppImage --appimage-extract | grep AppRun | head -n 1) | |
echo Got linuxdeploy exec entry at $appdeploy | |
$appdeploy --appdir ../AppDir --output appimage --desktop-file ../../BallanceMMOServer/appimage/BMMOLaunchSelector.desktop --icon-file ../../BallanceMMOServer/appimage/BallanceMMO.svg | |
- name: Prepare artifact directory and dry run | |
working-directory: ${{github.workspace}}/build/BallanceMMOServer | |
run: | | |
appfile=$(ls BallanceMMOLaunchSelector*.AppImage | awk '{print $1}') | |
chmod +x $appfile | |
mkdir artifacts | |
mv -t artifacts $appfile start_ballancemmo_loop.sh | |
server_binary=$(artifacts/$appfile --appimage-extract | grep "bin/BallanceMMOServer" | head -n 1) | |
chmod +x $server_binary && ./$server_binary --dry-run | |
- name: Release Artifact | |
uses: actions/upload-artifact@v4 | |
with: | |
name: server-linux-${{env.BMMO_VER}}-${{env.SHA_SHORT}} | |
path: build/BallanceMMOServer/artifacts | |
build-server-windows: | |
runs-on: windows-latest | |
env: | |
VCPKG_ROOT: ${{github.workspace}}/submodule/vcpkg | |
steps: | |
- uses: actions/checkout@v4 | |
- uses: lukka/get-cmake@latest | |
- name: Fetch git submodules | |
run: git submodule update --init --recursive | |
# Setup MSVC command prompt environment vars | |
- uses: ilammy/msvc-dev-cmd@v1 | |
- name: Restore artifacts, setup vcpkg | |
uses: lukka/run-vcpkg@v11 | |
with: | |
vcpkgGitCommitId: 861c33057553ee836e7061ffbdabc25ea343145d | |
vcpkgDirectory: '${{env.VCPKG_ROOT}}' | |
vcpkgJsonGlob: vcpkg.json | |
runVcpkgInstall: false | |
# - name: vcpkg check / install dependencies | |
# working-directory: ${{env.VCPKG_ROOT}} | |
# run: vcpkg install --triplet x64-windows | |
- name: Configure CMake | |
run: | | |
echo "`nfile(WRITE version.txt `${BMMO_VER})" | Out-File CMakeLists.txt -Encoding "UTF8" -Append | |
cmake -B ${{github.workspace}}/build -S ${{github.workspace}} -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_TOOLCHAIN_FILE="${{env.VCPKG_ROOT}}/scripts/buildsystems/vcpkg.cmake" -DVCPKG_MANIFEST_MODE=ON -DVCPKG_MANIFEST_DIR="${{github.workspace}}" -DYAML_BUILD_SHARED_LIBS=ON -DBUILD_SERVER=ON -DBUILD_CLIENT=OFF | |
echo "BMMO_VER=$(cat version.txt)" >> $env:GITHUB_ENV | |
echo "SHA_SHORT=$(git rev-parse --short ${{github.sha}})" >> $env:GITHUB_ENV | |
- name: Build | |
working-directory: ${{github.workspace}}/build | |
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} | |
# - name: List build dir | |
# working-directory: ${{github.workspace}}/build | |
# run: dir | |
# - name: Run post-build script | |
# working-directory: ${{github.workspace}}/build/BallanceMMOServer | |
# run: ${{github.workspace}}/build/BallanceMMOServer/postbuild.bat ${{env.BUILD_TYPE}} | |
- name: Test | |
working-directory: ${{github.workspace}} | |
run: ctest -C ${{env.BUILD_TYPE}} | |
# by setting a different working directory we avoid releasing the config file | |
- name: Dry run | |
working-directory: ${{github.workspace}}/build/BallanceMMOServer | |
run: ${{env.BUILD_TYPE}}/BallanceMMOServer.exe --dry-run | |
- name: Release Artifact | |
uses: actions/upload-artifact@v4 | |
with: | |
name: server-windows-${{env.BMMO_VER}}-${{env.SHA_SHORT}} | |
path: build/BallanceMMOServer/${{env.BUILD_TYPE}} |