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The only change needed for this plugin to work in 4.21.0 is to add:

PrivatePCHHeaderFile = "Private/CISQLite3PrivatePCH.h";

in CISQLite3.Build.cs.

I did a rebuild this time and the plugin works as expected :)

Updated to work with Unreal Engine 4.21 and updated SQLite
 to lastest version 3.25.3
Updated README.md
Updated README.md
Updated README.md
Updated README.md
Updated README.md
Reverted SQLite back to the original files of the plugin 3.23.1
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