-
Notifications
You must be signed in to change notification settings - Fork 27
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request #114 from SnowletTV/dev
Dev
- Loading branch information
Showing
850 changed files
with
112,693 additions
and
54,103 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,3 +1 @@ | ||
|
||
common/missions/01_antigonid_mission_01_vision.txt | ||
*.bak |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,3 @@ | ||
{ | ||
"hoi4ModUtilities.modFile": "c:\\Users\\snowl\\Documents\\Paradox Interactive\\Imperator\\mod\\invictus\\descriptor.mod" | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,120 @@ | ||
sogdian_emporium = { | ||
|
||
on_other_nation = no | ||
on_own_nation = yes | ||
|
||
sound = "event:/SFX/UI/Character/Unique/sfx_ui_character_arrange_marriage" | ||
|
||
message = no | ||
|
||
potential_trigger = { | ||
scope:actor = { | ||
is_ai = no | ||
tag = SOG | ||
has_variable = sogdian_emporium_allowed | ||
} | ||
hidden:scope:target = { | ||
is_alive = yes | ||
is_ruler = yes | ||
employer = scope:actor | ||
NOT = { employer = { tag = REB } } | ||
NOT = { employer = { tag = BAR } } | ||
} | ||
} | ||
allowed_trigger = { | ||
scope:actor = { | ||
trigger_if = { | ||
limit = { | ||
NOT = { has_variable = no_more_cooldown_on_cities } | ||
} | ||
trigger_if = { | ||
limit = { has_variable = recently_established_city } | ||
custom_tooltip = { | ||
text = recently_established_tt | ||
NOT = { has_variable = recently_established_city } | ||
} | ||
} | ||
can_pay_price = establish_sogdian_emporium_price | ||
} | ||
trigger_else = { | ||
limit = { | ||
has_variable = no_more_cooldown_on_cities | ||
} | ||
trigger_if ={ | ||
limit = { has_variable = recently_established_city } | ||
custom_tooltip = { | ||
text = recently_established_tt_2 | ||
NOT = { has_variable = recently_established_city } | ||
} | ||
} | ||
can_pay_price = new_establish_sogdian_emporium_price | ||
} | ||
} | ||
} | ||
|
||
#for any province in the scope:actor country | ||
province_actor_trigger = { | ||
#has_province_rank = settlement | ||
NOT = { | ||
food_trade_good_trigger = yes | ||
} | ||
NOT = { | ||
has_province_modifier = founding_city_in_progress | ||
} | ||
NOT = { | ||
has_province_modifier = urban_development_in_progress | ||
} | ||
NOT = { | ||
THIS.AREA = { | ||
any_area_province = { | ||
has_province_modifier = sogdian_emporium_mod | ||
} | ||
} | ||
} | ||
} | ||
|
||
effect = { | ||
scope:actor = { | ||
trigger_event = { | ||
id = sogdian_emporium.1 | ||
days = 365 | ||
} | ||
#Set an on_action that will maybe fire a few events | ||
if = { | ||
limit = { | ||
NOT = { has_variable = no_more_cooldown_on_cities } | ||
} | ||
pay_price = establish_sogdian_emporium_price | ||
set_variable = { | ||
name = recently_established_city | ||
days = 3650 | ||
} | ||
} | ||
else_if = { | ||
limit = { | ||
has_variable = no_more_cooldown_on_cities | ||
} | ||
pay_price = new_establish_sogdian_emporium_price | ||
set_variable = { | ||
name = recently_established_city | ||
days = 365 | ||
} | ||
} | ||
if = { | ||
limit = { | ||
exists = scope:recipient | ||
} | ||
scope:recipient = { | ||
add_permanent_province_modifier = { | ||
name = sogdian_emporium | ||
mode = add | ||
} | ||
add_province_modifier = { | ||
name = founding_sogdian_emporium_in_progress | ||
duration = 365 | ||
} | ||
} | ||
} | ||
} | ||
} | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.