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tasks and names
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OBSheard committed Feb 13, 2025
1 parent e2026c6 commit 04fc68f
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Showing 7 changed files with 131 additions and 4 deletions.
12 changes: 10 additions & 2 deletions common/cultures/00_aksumite_group.txt
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Expand Up @@ -61,7 +61,15 @@
culture = {
puntic = {}
aksumite = { }
blemmyan = { levy_template = levy_blemmyan }
blemmyan = {
levy_template = levy_blemmyan
male_names = {
Kewy Kheru Baratit Harmais Harpaeis Khahor Pabus Wahibremer Teqorideamani Tamal Yisemeniye Isemne Phonen Tantani Pasnous Kola Tesemaeikhem Namous Silbanikhem Gamatifant Psentaisis Menroukhem Plokhkarour Pamet Bereos Abourti Silko Yahatek Khaias Barakhia Ose Kharakhen Kharamadoye Mochosak Phonoin Degou Pokatimne Tata Noupika Eisoeit Kuk
}
female_names = {
Taese
}
}
daamoti = {}
ona = {}
athagaun = {}
Expand All @@ -70,7 +78,7 @@
}

barbarian_names = {
KYNEGETAE ELEPHANTOMACHOI TROGODYTAE MACROBIOI
KYNEGETAE ELEPHANTOMACHOI TROGODYTAE MACROBIOI BLEMMYES
}

graphical_culture = nubian_gfx
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16 changes: 16 additions & 0 deletions common/inventions/00_martial_inventions.txt
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Expand Up @@ -207,6 +207,22 @@
}
}

iron_club_inv = { # Iron Club
requires = { heavy_infantry_discipline_inv }
modifier = {
light_infantry_discipline = 0.1
}
allow = {
primary_culture = boran
}

ai_will_do = {
modifier = {
factor = irc_55
}
}
}

#New Invictus invention
boulder_assaults_inv = { #Boulder Assaults
requires = { global_start_experience_inv_2 }
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28 changes: 28 additions & 0 deletions common/inventions/00_oratory_inventions.txt
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Expand Up @@ -162,6 +162,34 @@
}
}

royal_blemmyan_signature_inv = {
modifier = {
monthly_political_influence_modifier = 0.05
character_loyalty = 5
monthly_character_experience = 0.1
}
requires = { gw_effect_charisma_education_inv }
allow = {
OR = {
primary_culture = blemmyan
custom_tooltip = {
#Need a new text
text = integrated_any_egyptian_culture
has_variable = egyptian_science
any_integrated_culture = {
this.culture.culture_group = culture_group:north_african
}
}
}
}

ai_will_do = {
modifier = {
factor = irc_20
}
}
}

sporting_theft_inv = {
modifier = {
max_friends = 2
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24 changes: 24 additions & 0 deletions common/inventions/00_religious_inventions.txt
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Expand Up @@ -229,6 +229,30 @@ religious_1 = {
}
}

sambuca_inv = {
modifier = { happiness_for_wrong_religion_modifier = 0.05 }
requires = { stability_inv_3 }
allow = {
OR = {
primary_culture = blemmyan
custom_tooltip = {
#Need a new text
text = integrated_any_egyptian_culture
has_variable = egyptian_science
any_integrated_culture = {
this.culture.culture_group = culture_group:north_african
}
}
}
}

ai_will_do = {
modifier = {
factor = irc_20
}
}
}

apiculture_inv = {
modifier = {
global_monthly_food_modifier = 0.1
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48 changes: 46 additions & 2 deletions common/missions/02_blemmia_missions.txt
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Expand Up @@ -951,7 +951,21 @@
icon = "task_political"

allow = {

custom_tooltip = {
text = blemmia_missions_task_16_tt
any_army = { # THIS IS NOT WORKING !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
exists = commander
is_moving = no
unit_size >= 5
in_combat = no
OR = {
location = p:7597
location = p:8071
location = p:584
location = p:585
}
}
}
}

highlight = {
Expand Down Expand Up @@ -1174,8 +1188,38 @@
final = yes

allow = {

owns_or_subject_owns = p:8636
owns_or_subject_owns = p:7500
owns_or_subject_owns = p:632
owns_or_subject_owns = p:645
owns_or_subject_owns = p:613
owns_or_subject_owns = p:600
owns_or_subject_owns = p:591
owns_or_subject_owns = p:569
owns_or_subject_owns = p:552
owns_or_subject_owns = p:650
owns_or_subject_owns = p:583
owns_or_subject_owns = p:8636
}

highlight = { # DOESN"T LOAD QUICKLY/CORRECTLY !!!!!!!!!!!!!!!!!!!!!!!!?????????????
scope:province = {
OR = {
province_id = 8636
province_id = 7500
province_id = 632
province_id = 645
province_id = 613
province_id = 600
province_id = 591
province_id = 569
province_id = 552
province_id = 650
province_id = 583
province_id = 8636
}
}
}

on_completion = {
trigger_event = me_blemmia.24
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6 changes: 6 additions & 0 deletions localization/english/ecd_inventions_l_english.yml
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Expand Up @@ -860,6 +860,10 @@
hair_braids_inv_desc:0 "African hair-braiding was a cultural statement and a status symbol in the social hierarchy, with the elite and priest cast championing such styles as cornrows. The Egyptians adopted and wore wigs representing a boxer braid which their southern neighbors had created."
police_baboon_inv:0 "Baboon Police"
police_baboon_inv_desc:0 "Egyptians considered baboons very wise and intelligent creatues, Thoth was even depicted as a Baboon often. So it should bear no surprise that they used baboons as a police animals. Hieroglyphs and artwork from ancient Egypt depic Egyptian authorities using baboons on leashes to apprehend criminals."
sambuca_inv:0 "Sambuca"
sambuca_inv_desc:0 "A shrill, traingular form of harp, it is said that the Trogodytes developed it in their isolated caves, and that it spread through civilizations beyond their imagination."
royal_blemmyan_signature_inv:0 "Royal Blemmyan Signature"
royal_blemmyan_signature_inv_desc:0 "The Blemmyan royalty invented a pictorial monogram to signify royal ownership, developed from a tribal symbol."

#Mesopotamian
seeder_plough_inv:0 "Seeder Plough"
Expand Down Expand Up @@ -934,6 +938,8 @@
saqiya_inv_desc:0 "Better known as a saqiya today, the Kushite kole was a mechanical device for lifting water that acted similarly to a scoop wheel. It was used to improve irrigation during the Meroitic period. The wheel lifted water up to eight meters high and was a major improvement on the shaduf, the widespread irrigation device at the time. Whereas only people could operate the shaduf, the kole was driven by oxen or other animals."
sewn_planks_inv:0 "Sewn-Plank Ships"
sewn_planks_inv_desc:0 "In the western Indian Ocean region, ships were traditionally constructed without iron fastenings. Instead, the planks were sewn or laced together, with or without treenails. This was not only cheaper, but gave the vessels added flexibility."
iron_club_inv: "Iron Clubs"
iron_club_inv_desc:0 "The Megabaroi, who live among the Aethiopians and the Blemmyans, are said to put iron knobs in their clubs, creating crude but truly fearsome weapons."

#Arabian
pepper_trade_inv:0 "Pepper Trade"
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Expand Up @@ -62,6 +62,7 @@ blemmia_missions_task_15_DESC: "No longer a simple pastoral people, the Blemmyan

blemmia_missions_task_16: "Controlling Berenike"
blemmia_missions_task_16_DESC: "Berenike on the sea lights the land like a beacon of prosperity, the main node of communication and trade between the desert and the vast world beyond the reach of the Blemmyans. It must be invested in so that the people can enjoy the luxuries and benefits of the world's creation."
blemmia_missions_task_16_tt: " #Y Blemmia#! has an #E army#! with a #E commander#! and at least #Y 5 units#! located in any #E territory#! neighboring #T Berenike Troglodytike#!."

blemmia_missions_task_17: "The Camel Trade"
blemmia_missions_task_17_DESC: "Up and down the Nile, the camels from deserts across the sea have become synonymous with trade and travel, outpacing and lasting longer than the typical horse. For the merchants still clamoring for these beasts of burden, the Blemmyan tribes should provide a steady supply."
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