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Merge pull request #197 from SnowletTV/dev
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1.7.1
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SnowletTV authored Mar 13, 2024
2 parents c294c1f + c10c761 commit 0281512
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Showing 571 changed files with 19,025 additions and 14,124 deletions.
10 changes: 5 additions & 5 deletions common/ambitions/01_schemes_inv.txt
Original file line number Diff line number Diff line change
Expand Up @@ -135,7 +135,7 @@ scheme_convert_pops_in_holding = {
is_alive = no
prisoner = yes
has_character_modifier = indisposed_charmod
scope:converting_holding = {
scope:ongoing_scheme_target = {
any_pops_in_province = {
count < 15
NOT = { pop_religion = root.religion }
Expand Down Expand Up @@ -341,7 +341,7 @@ scheme_invest_in_port = {
is_alive = no
prisoner = yes
has_character_modifier = indisposed_charmod
scope:ports_holding = {
scope:ongoing_scheme_target = {
OR = {
has_construction = yes
num_of_port_building >= 1
Expand Down Expand Up @@ -423,7 +423,7 @@ scheme_exploit_populous = {
is_alive = no
prisoner = yes
has_character_modifier = indisposed_charmod
scope:exploiting_holding = {
scope:ongoing_scheme_target = {
total_population < 10
has_variable = holding_has_been_exploited
}
Expand Down Expand Up @@ -641,7 +641,7 @@ scheme_promote_nobility = {
is_alive = no
prisoner = yes
has_character_modifier = indisposed_charmod
scope:nobles_holding = {
scope:ongoing_scheme_target = {
OR = {
free_building_slots = 0
has_construction = yes
Expand Down Expand Up @@ -721,7 +721,7 @@ scheme_exploit_slaves = {
is_alive = no
prisoner = yes
has_character_modifier = indisposed_charmod
scope:slaves_holding = {
scope:ongoing_scheme_target = {
num_of_slaves < 5
}
}
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3 changes: 0 additions & 3 deletions common/character_interactions/bit_establish_city.txt
Original file line number Diff line number Diff line change
Expand Up @@ -37,9 +37,6 @@
can_pay_price = establish_bithynian_city_price
}
trigger_else = {
limit = {
has_variable = no_more_cooldown_on_cities
}
trigger_if ={
limit = { has_variable = recently_established_city }
custom_tooltip = {
Expand Down
12 changes: 0 additions & 12 deletions common/character_interactions/force_divorce.txt
Original file line number Diff line number Diff line change
Expand Up @@ -74,13 +74,6 @@
}
}
trigger_else = {
limit = {
scope:target = {
NOT = {
has_same_family = scope:actor.current_ruler
}
}
}
custom_tooltip = {
text = force_divorce_invention_needed
always = no
Expand All @@ -89,11 +82,6 @@
}
#Can be done on all in country with invention
trigger_else = {
limit = {
scope:actor = {
invention = monthly_character_loyalty_inv_2
}
}
scope:target = {
is_married = yes
is_adult = yes
Expand Down
80 changes: 80 additions & 0 deletions common/character_interactions/merc_buyoff.txt
Original file line number Diff line number Diff line change
@@ -0,0 +1,80 @@
merc_buyoff = { ### Any changes here need to be replicated in the Scripted GUI version of Bribe Mercenary

on_other_nation = yes
on_own_nation = no
message = no

sound = "event:/SFX/UI/Character/Generic/sfx_ui_character_economy"

potential_trigger = {
hidden:scope:target = {
is_mercenary = yes
is_general = yes
any_character_unit = {
unit_size > 0
}
}
}

allowed_trigger = {
scope:target = {
any_character_unit = { in_combat = no }
custom_tooltip = {
text = merc_employed_tt
NOT = {
employer = {
tag = MER
}
}
}
}
hidden:scope:actor = {
war_with = scope:target.employer
treasury >= army_size_merc_estimation
}
scope:actor.current_ruler = {
can_get_rivals = yes
}
scope:target.employer = {
NOT = {
invention = recruit_mercenary_inv
}
}
custom_tooltip = {
text = merc_1_year_buyoff_tt
NOT = {
scope:target = {
has_variable = merc_buyoff_cooldown
}
}
}
}

effect = {
scope:actor = {
add_treasury = {
value = 0
subtract = army_size_merc_estimation
}
}
custom_tooltip = merc_buyoff_effect_tooltip
scope:target = {
set_variable = {
name = merc_buyoff_cooldown
days = 365
}
}
hidden_effect = {
scope:target.employer = {
set_local_variable = {
name = merc_payoff_value
value = army_size_merc_estimation
}
trigger_event = {
id = warfare.3
}
}
}
}

}
3 changes: 0 additions & 3 deletions common/character_interactions/sogdian_emporium.txt
Original file line number Diff line number Diff line change
Expand Up @@ -37,9 +37,6 @@
can_pay_price = establish_sogdian_emporium_price
}
trigger_else = {
limit = {
has_variable = no_more_cooldown_on_cities
}
trigger_if ={
limit = { has_variable = recently_established_city }
custom_tooltip = {
Expand Down
38 changes: 38 additions & 0 deletions common/coat_of_arms/coat_of_arms/00_iberian_countries.txt
Original file line number Diff line number Diff line change
Expand Up @@ -424,4 +424,42 @@ VAD = {
color1 = rgb {130 163 184}
color2 = "pitch_black"
}
}

#Edetania
EDT = {
pattern="pattern_solid.tga"
color1 = rgb { 255 135 183 }
color2 = rgb { 255 135 183 }
colored_emblem={
texture = "ce_border_palm_fronds_01.dds"
color1 = "senones_cafe"
color2 = "senones_cafe"
}
colored_emblem={
texture = "ce_edetania.dds"
color1 = rgb { 64 36 36 }
color2 = "offwhite"
}
}

#Edetanian Arseka
EDT_ARSEKA = {
pattern = "pattern_solid.tga"
color1 = rgb { 255 135 183 }
color2 = rgb { 255 135 183 }

colored_emblem = {
texture = "ce_arse.dds"
color1 = "senones_cafe"
instance = { scale = { 0.85 0.85 } }
}
colored_emblem = {
texture = "ce_border_waves_02.dds"
color1 = "senones_cafe"
instance = { rotation = 180 }
instance={
scale={ 1.000000 1.000000 }
}
}
}
11 changes: 0 additions & 11 deletions common/coat_of_arms/coat_of_arms/01_cr_celtic_countries.txt
Original file line number Diff line number Diff line change
@@ -1,16 +1,5 @@
###### Belgic ######

ABM = { #Ambarria
color1 = "ambiania_green"
color2 = "ambiania_white"

colored_emblem = {
texture = "cr_belgic_ambarria_01.dds"
color1 = "ambiania_white"
color2 = "ambiania_green"
}
}

MDM = { #Mediomatrici
color1 = "mediomatrici_green"
color2 = "mediomatrici_brown"
Expand Down
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