PT-Framework is a cross-platform framework designed to help the development of ProjectTerra and other games, that are willing to use this framework. It provides a foundation for building customizable and extensible game experience, and mostly targeted for ProjectTerra uses. If you will to use this framework, take it in mind.
- Cross-Platform Compatibility: Develop games that run seamlessly on multiple platforms, like Windows, Mac OS, Linux, Android and iOS.
- Voxel-Based World Generation: Create and manipulate voxel terrains with ease.
- Modular Architecture: Extend functionality through a modular and flexible design.
- High Performance: Optimized for efficient rendering and gameplay.
The project is currently under active development by me (Tsuki). The game is in its early stages, and new features are being added frequently.
This project is currently distributed under a temporary restrictive license. Please see the LICENSE file for more details. The license may change to a more open-source-friendly one in the future.
Contributions are not currently accepted as the project is in its early development stages. However, feel free to fork the repository and experiment. Contributions may be welcomed in the future after the game reaches a more stable version.
If you have any questions, feedback, or suggestions, feel free to reach out to me at telegram and discord @tsukimotox, or open an issue in this repository.
Thank you for your interest in ProjectTerra and this framework! Stay tuned for updates.