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rory has taken #10
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* Feature: Detect & warn about incorrect proxy setups on Spigot platforms * Properly disable Geyser if we failed to load
Support 1.21.20
* Add closeForm api method * Move version check to GameProtocol
api/2.4.2: Support 1.21.20 Bedrock, api method to close forms
* WIP client side vehicles * Address reviews and remove use of Optional * Only tick active vehicle * Track world ticks * Fixes for Camel dash and pose transition * Remove vehicle parameter * Start using blocks refactor * Update BlockRegistryPopulator * Update blocks * Support step height attribute * Use climbable block tag and TrapDoorBlock * Lock camel rotation if stationary * Fix boost ticking * Keep cache of surrounding blocks * Fix bug causing BoundingBox position to change in CollisionManager * Clamp user input * Support weaving status effect * Support gravity attribute * Piston support * Tick boost for Pig and Strider if any player is controlling * Submodule * Address some reviews * Support world border * Optimize world border check * Small optimizations * Add comments
#4974) * Show 1.21.21 as being supported, bump Bedrock protocol library * Dont print debug
* Feature: Version names on modrinth published builds * Also change the fabric/neoforge jar file names
* Fix moving items from output slot over multiple actions * Refactor and use temp slot * Ensure source slot is not cursor
* Fix: Structure blocks/voids in recipes * add gh issue link
…ne (#4942) * this is supposed to work on standalone aswell * Update core/src/main/java/org/geysermc/geyser/GeyserImpl.java Co-authored-by: Konicai <[email protected]> * Update core/src/main/java/org/geysermc/geyser/GeyserImpl.java Co-authored-by: Konicai <[email protected]> * address review --------- Co-authored-by: Konicai <[email protected]>
The "tracking" property seems to only be used server-side, so we should not rely on it client-side
* Add simple translator for move minecart packet * Cleanup code * This could be cleaned up even more * Implement minecart lerping * Use ClientboundUpdateEnabledFeaturesPacket to set experimental minecart behavior * Move experiment checking to a per-session check --------- Co-authored-by: onebeastchris <[email protected]>
* Work on closing inventories * Test more container types, add very hacky player container close workaround * Only send close container packet to Java edition when needed * Adjust warning to hopefully find where desync issues occur * don't crash when closing lecterns * remove debug logging * Don't send container close packet to the Java server when not needed, mainly for fake lecterns
* Add run tasks and remove useless variables The benefit of run tasks is that proxies like velocity can be prototyped on without using standalone or a GUI. Thus simplifying the prototyping/fixing process. * Drop runwaterfall
… hidden when logging in with spectator mode
* Fix missing console logs with gui present * Properly redirect stdout & stderr & also redirect JUL
This also implements blocking block breaking & attacking entities while steering boats to match the Java clients behavior. Further, it now also updates the shifting state before sending inputs to the Java client, also matching behavior there.
Co-authored-by: chris <[email protected]>
* Potentially fix render distance issues * AGGRESSIVE fix render distance issues --------- Co-authored-by: Camotoy <[email protected]>
* fix buttons * delete unused mapper * remove ignore arm swing * Update mappings
…beat almost looks like the player is alive, lol fixes #5388
…5396) * Change advancement form mechanics to match Java behaviour, fix NPE * Remove unused import * Remove debug statement whoops * Fix another NPE * Close the form first when reopening it
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