I'm a young developer, systems thinker, and language designer working on tools that challenge how we think about programming, file formats, and automation. I believe software should be lightweight, transparent, and scalable—and that most modern stacks are way too bloated for what they do.
Z# is my from-scratch programming language that blends system-level control with modern syntax.
- User-defined types as first-class citizens.
- No runtime—compile directly to native binaries via
.izfiles. - A modular feature system, so only what you need gets compiled.
Documentation · zs emit for bare-metal builds.
CORAL is the intermediate representation (IR) used by Z# during compilation. The name CORAL stands for Compiled Object Representation for Abstract Logic.
Like Z#, CORAL is configurable through Luau, allowing the compilation pipeline to be extended or customized without modifying the core compiler.
CORAL is architecture-independent, which makes it suitable for portable build artifacts. These artifacts can be reused as build checkpoints, enabling incremental builds and reducing total compilation time across targets.
I'm redefining 3D asset pipelines with SV3D:
- Infinite precision vector shapes rendered at runtime.
- ~(1000+)x smaller files than traditional formats.
- Optimized for games and real-time environments.
- Dynamic texturing with SVG-like patterns.
A 3D editor and animation toolkit using SV3D.
Being rebuilt in Z# to maximize performance and push boundaries in how 3D assets are created and compiled.
Subvertia is a browser-based school automation tool that:
- Bypasses slow workflows.
- Uses stealth, AI, and headless logic.
Targeted at students, open-source soon. (Not your average homework helper.)
zap– The Z# package manager and CDN.
- Minimalism isn’t about less code. It’s about less waste.
- The best code is the one that respects the hardware.
- If you can build it better, build it. Even if no one’s watching.


