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Features requested by users

Jared Ketterer edited this page Jul 28, 2020 · 4 revisions

Taken from the Official Discord:

GENERAL:

Alt+RMB texture wrap without reassigning materials
Always store an editor camera in the .vmf (pick up from where you left off in your previous session)
Auto-align & scramble textures for beams, stairs and other tedious / repetitive brushwork
Better alignment options
Blender collections-like visgroups / groups
Choose a default texture for brushes in settings
Displacement tools not locked to framerate
Forest fill randomly rotate Z (optional) Forest fill snap to ground
Group faces to share material Highlight Parent / Children of selection (optional)
Import custom asset(s) from anywhere Instance collapse options: Create new visgroup, Texture lock
Invert alpha on non-displacements with blend materials
Lines to show I/O connections in viewport
List named attachment points for models
Making displacements wireframe & unselectable while placing nodraw underneath
Mobile version
Move vertices within fractions, like using Ctrl+M, while editing vertices
Preserve skin index when changing world model
Preview prop_dynamic scale
Recognising multiple "nudges" as a single action when undoing Setbodygroup preview
Symmetry tool, Mirror OR Rotate
Text to brush "like Sledge"
Texture Palettes
T-junction locating and minimising tools


MULTIPLAYER:

Disembodied head of Gordon Freeman to represent other mappers in multiplayer
Highlight an area to aid discussions in multiplayer
Multiplayer moderation tools (ignore repeated pings etc)


UI:

Allow mappers to share their keybind configs
Auto-generate blend texture preview in material browser
A tab for each map open in the editor
Clearer way of navigating object groups (see blender collections)
Group materials in material browser by map (optional)
Custom UI colour configs
Dark mode
Macro creation
Materials Favourites / Shortcuts (sky, nodraw, trigger, black)
Multiple full keybind presets based on other 3D editors Multiple grid types: angled ratio, radial, standard
Pan views with middle mouse Particle preview, browser & editor
Radial view type selector (see blender 2.8)
Remember material browser filter(s) across all types (when browsing decals, overlays & general materials)
Select faces by material

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