A modifed Project Sekai: Colorful Stage! engine for Sonolus.
npm install sonolus-pjsekai-engine --save
npm run build
(You'll see build result in dist folder)
(Put a chart file as `convert.sus` in the top level folder of this repository)
npm run convert
(You'll see build result in levelDist folder)
- FUZZY note by sevenc-nanashi
- It looks notes but works like slider. (from dankagu)
- DAMAGE note by Dosugamea
- It looks notes but get MISS on tap, otherwise get PERFECT. (from chunithm)
- HISPEED by Dosugamea
- It multiply notes flowing speed on any timings when the chart author specifies. (from chunithm)
Engine ID: 2
ID | Sprite |
---|---|
1 | Stage |
10-16 | Note (left) |
20-26 | Note (middle) |
30-36 | Note (right) |
40-46 | Diamond |
50-56 | Slot |
60-66 | Slot Glow |
71-94 | Flick Arrow |
ID | Clip |
---|---|
1 | Critical Tap |
2 | Critical Tick |
3 | Critical Flick |
4 | Tick |
Package version.
Partial engine information compatible with sonolus-express.
Engine Configuration.
engineConfiguration.path
: path to file.engineConfiguration.buffer
: buffer of file.engineConfiguration.hash
: hash of file.
Engine Data.
engineData.path
: path to file.engineData.buffer
: buffer of file.engineData.hash
: hash of file.
Engine Thumbnail.
engineThumbnail.path
: path to file.engineThumbnail.buffer
: buffer of file.engineThumbnail.hash
: hash of file.
Converts sus chart to Level Data.
sus
: sus chart.offset
: chart offset (default:0
).
Converts Fannithm chart to Level Data.
fannithm
: Fannithm chart.offset
: chart offset (default:0
).