Upgrade to .NET 9 and OTAPI Static Hooks #2008
Annotations
60 warnings
build (linux-arm):
TShockPluginManager/Nuget.cs#L231
Converting null literal or possible null value to non-nullable type.
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build (linux-arm):
TShockPluginManager/Nuget.cs#L235
Nullability of reference types in value of type '(string? pkgPath, PackageReaderBase packageReader)' doesn't match target type '(string, PackageReaderBase)'.
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build (linux-arm):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/GameHooks.cs#L67
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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build (linux-arm):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/NetHooks.cs#L34
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build (linux-arm):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/NetHooks.cs#L45
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build (linux-arm):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/NetHooks.cs#L152
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build (linux-arm):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/NetHooks.cs#L183
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build (linux-arm):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/ServerHooks.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build (linux-arm):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/WorldHooks.cs#L51
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build (linux-arm):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/WorldHooks.cs#L58
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build (linux-x64):
TShockPluginManager/Nuget.cs#L231
Converting null literal or possible null value to non-nullable type.
|
build (linux-x64):
TShockPluginManager/Nuget.cs#L235
Nullability of reference types in value of type '(string? pkgPath, PackageReaderBase packageReader)' doesn't match target type '(string, PackageReaderBase)'.
|
build (linux-x64):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/GameHooks.cs#L67
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build (linux-x64):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/NetHooks.cs#L34
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build (linux-x64):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/NetHooks.cs#L45
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build (linux-x64):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/NetHooks.cs#L152
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build (linux-x64):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/NetHooks.cs#L183
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build (linux-x64):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/ServerHooks.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build (linux-x64):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/WorldHooks.cs#L51
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build (linux-x64):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/WorldHooks.cs#L58
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build (linux-arm64):
TShockPluginManager/Nuget.cs#L231
Converting null literal or possible null value to non-nullable type.
|
build (linux-arm64):
TShockPluginManager/Nuget.cs#L235
Nullability of reference types in value of type '(string? pkgPath, PackageReaderBase packageReader)' doesn't match target type '(string, PackageReaderBase)'.
|
build (linux-arm64):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/GameHooks.cs#L67
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build (linux-arm64):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/NetHooks.cs#L34
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build (linux-arm64):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/NetHooks.cs#L45
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build (linux-arm64):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/NetHooks.cs#L152
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build (linux-arm64):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/NetHooks.cs#L183
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build (linux-arm64):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/ServerHooks.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build (linux-arm64):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/WorldHooks.cs#L51
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build (linux-arm64):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/WorldHooks.cs#L58
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build (osx-x64):
TShockPluginManager/Nuget.cs#L231
Converting null literal or possible null value to non-nullable type.
|
build (osx-x64):
TShockPluginManager/Nuget.cs#L235
Nullability of reference types in value of type '(string? pkgPath, PackageReaderBase packageReader)' doesn't match target type '(string, PackageReaderBase)'.
|
build (osx-x64):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/GameHooks.cs#L67
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build (osx-x64):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/NetHooks.cs#L34
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build (osx-x64):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/NetHooks.cs#L45
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build (osx-x64):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/NetHooks.cs#L152
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build (osx-x64):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/NetHooks.cs#L183
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build (osx-x64):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/ServerHooks.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build (osx-x64):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/WorldHooks.cs#L51
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build (osx-x64):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/WorldHooks.cs#L58
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build (win-x64):
TShockPluginManager/Nuget.cs#L231
Converting null literal or possible null value to non-nullable type.
|
build (win-x64):
TShockPluginManager/Nuget.cs#L235
Nullability of reference types in value of type '(string? pkgPath, PackageReaderBase packageReader)' doesn't match target type '(string, PackageReaderBase)'.
|
build (win-x64):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/GameHooks.cs#L67
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build (win-x64):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/NetHooks.cs#L34
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build (win-x64):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/NetHooks.cs#L45
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build (win-x64):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/NetHooks.cs#L152
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build (win-x64):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/NetHooks.cs#L183
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build (win-x64):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/WorldHooks.cs#L51
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build (win-x64):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/WorldHooks.cs#L58
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build (win-x64):
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/WorldHooks.cs#L77
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
test:
TShockPluginManager/Nuget.cs#L231
Converting null literal or possible null value to non-nullable type.
|
test:
TShockPluginManager/Nuget.cs#L235
Nullability of reference types in value of type '(string? pkgPath, PackageReaderBase packageReader)' doesn't match target type '(string, PackageReaderBase)'.
|
test:
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/NetHooks.cs#L34
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
test:
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/GameHooks.cs#L67
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
test:
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/NetHooks.cs#L45
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
test:
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/NetHooks.cs#L152
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
test:
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/NetHooks.cs#L183
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
test:
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/ServerHooks.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
test:
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/WorldHooks.cs#L51
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
test:
TerrariaServerAPI/TerrariaServerAPI/TerrariaApi.Server/Hooking/WorldHooks.cs#L58
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
Artifacts
Produced during runtime
Name | Size | |
---|---|---|
TShock-Beta-linux-arm-Release
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26.4 MB |
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TShock-Beta-linux-arm64-Release
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27.4 MB |
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TShock-Beta-linux-x64-Release
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27.6 MB |
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TShock-Beta-osx-x64-Release
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27.6 MB |
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TShock-Beta-win-x64-Release
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28.4 MB |
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