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Add ORIGINAL_GAME_BUG and ORIGINAL_GAME_DEVIATION
Tags in comments, to be able to quickly check all original game bugs \ and deviations from original game behavior
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Original file line number | Diff line number | Diff line change |
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# Oil of Magic | ||
extends ItemBehavior | ||
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extends ItemBehavior | ||
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# NOTE: changed rarity of this item. Original rarity was | ||
# uncommon, changed to common. Original rarity didn't make | ||
# sense because this item is weaker than common rarity "Ring | ||
# of Luck" item. | ||
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func load_modifier(modifier: Modifier): | ||
modifier.add_modification(Modification.Type.MOD_TRIGGER_CHANCES, 0.05, 0.0) |
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Original file line number | Diff line number | Diff line change |
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# Undead Spiked Claws | ||
extends ItemBehavior | ||
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Original file line number | Diff line number | Diff line change |
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@@ -1,4 +1,3 @@ | ||
# Wanted List | ||
extends ItemBehavior | ||
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