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perf(runtime): #6804 — eager ShapeId stamping + canonical typed_feedback tokens #6807
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| perf(runtime): #6804 first half — shape-cached literals birth-stamp their stable ShapeId (zero extra probes per allocation), fresh dynamic shapes stamp at birth, and typed_feedback observation tokens canonicalize on ids with self-healing at first observation — one logical shape yields one token per site, stable across grow-reallocs and GC moves. Also decouples token-as-address consumers, including the typed-feedback GC scanner, which no longer visits id tokens as heap pointers. |
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| Original file line number | Diff line number | Diff line change |
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| perf(codegen): #6804 second half — the generic property-get PIC compares a discriminated shape token: header-stamped ShapeIds (lifted above the 48-bit pointer space) for plain objects — stable across grow-reallocs and GC moves, immune to address-recycling, and re-enabling PIC caching for owned keys arrays — with keys-pointer tokens retained for class instances. The hit path also bounds the cached slot by the receiver's inline capacity, closing a latent over-read for same-shape siblings with different physical allocations. |
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🚀 Performance & Scalability | 🟡 Minor | ⚡ Quick win
Use the 8-slot runtime inline-capacity floor.
Line 398 uses
4, but the allocator and miss handler treatmax(field_count, 8)as inline capacity. For objects withfield_count < 8, cached slots 4–7 will always miss here despite being directly loadable, preventing PIC hits and guard-pass recording.Proposed fix
Based on learnings, arena-backed
ObjectHeaderallocations reserve at leastmax(field_count, 8)inline slots.📝 Committable suggestion
🤖 Prompt for AI Agents
Source: Learnings