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prepare for release
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Pathoschild committed May 9, 2022
1 parent f8f8b23 commit cbe8b59
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Showing 6 changed files with 13 additions and 12 deletions.
2 changes: 1 addition & 1 deletion build/common.targets
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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<!--set general build properties -->
<Version>3.14.1</Version>
<Version>3.14.2</Version>
<Product>SMAPI</Product>
<LangVersion>latest</LangVersion>
<AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths>
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9 changes: 5 additions & 4 deletions docs/release-notes.md
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[README](README.md)

# Release notes
## Upcoming release
## 3.14.2
Released 08 May 2022 for Stardew Valley 1.5.6 or later.

* For players:
* Enabled case-insensitive file paths by default for Android and Linux players.
_This was temporarily disabled in SMAPI 3.14.1. This is no longer enabled by default for macOS and Windows players._
* Improved performance of case-insensitive file paths.
* Internal optimizations.
_This was temporarily disabled in SMAPI 3.14.1, and will remain disabled by default on macOS and Windows since their filesystems are already case-insensitive._
* Various performance improvements.
* For mod authors:
* Dynamic content packs created via `helper.ContentPacks.CreateTemporary` or `CreateFake` are now listed in the log file.
* Fixed assets loaded through a fake content pack not working correctly since 3.14.0.
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4 changes: 2 additions & 2 deletions src/SMAPI.Mods.ConsoleCommands/manifest.json
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{
"Name": "Console Commands",
"Author": "SMAPI",
"Version": "3.14.1",
"Version": "3.14.2",
"Description": "Adds SMAPI console commands that let you manipulate the game.",
"UniqueID": "SMAPI.ConsoleCommands",
"EntryDll": "ConsoleCommands.dll",
"MinimumApiVersion": "3.14.1"
"MinimumApiVersion": "3.14.2"
}
4 changes: 2 additions & 2 deletions src/SMAPI.Mods.ErrorHandler/manifest.json
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@@ -1,9 +1,9 @@
{
"Name": "Error Handler",
"Author": "SMAPI",
"Version": "3.14.1",
"Version": "3.14.2",
"Description": "Handles some common vanilla errors to log more useful info or avoid breaking the game.",
"UniqueID": "SMAPI.ErrorHandler",
"EntryDll": "ErrorHandler.dll",
"MinimumApiVersion": "3.14.1"
"MinimumApiVersion": "3.14.2"
}
4 changes: 2 additions & 2 deletions src/SMAPI.Mods.SaveBackup/manifest.json
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{
"Name": "Save Backup",
"Author": "SMAPI",
"Version": "3.14.1",
"Version": "3.14.2",
"Description": "Automatically backs up all your saves once per day into its folder.",
"UniqueID": "SMAPI.SaveBackup",
"EntryDll": "SaveBackup.dll",
"MinimumApiVersion": "3.14.1"
"MinimumApiVersion": "3.14.2"
}
2 changes: 1 addition & 1 deletion src/SMAPI/Constants.cs
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Expand Up @@ -50,7 +50,7 @@ internal static class EarlyConstants
internal static int? LogScreenId { get; set; }

/// <summary>SMAPI's current raw semantic version.</summary>
internal static string RawApiVersion = "3.14.1";
internal static string RawApiVersion = "3.14.2";
}

/// <summary>Contains SMAPI's constants and assumptions.</summary>
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