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CometEngine_1.0.1

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@OriolCS2 OriolCS2 released this 31 Jan 14:35
43a97ce

[1.0.1] - 2025-01-31

Added

  • Now if Comet Engine editor crashes a new window will be opened letting the user the possibility to report what happened in order to track bugs/crashes and imporve the editor.
  • Added two new buttons at the project selector:
    • Report a bug: It opens the github issues web.
    • Release notes: It opens the web of the last release with its changelog.
  • When opening the engine the scene camera position is restored to where it was the last time the engine was closed.
  • The right click mouse button now can be used to pan when using the animator node editor.

Changed

  • The default shortcut for the "Select the instanciable entity root" changed to "Cntrl" + "Shift" + "T".
  • The menu item "Help/Report a bug" now opens a web that has an empty template of an issue instead of the web that contained all the current issues.

Fixed

  • Fixed some issues on the project selector:
    • The separator line was on the middle of every project section.
    • Having more than one project was causing them to overlap to each other.
  • Centered correctly the filter input text of the Panel Project and Hierarchy. Also centered the 3 icons at the left of every entity.
  • The default layout did not have the windows docked.
  • Playing with the option "Maximize on Play" was not docking the game window.
  • Changing the layout was causing a freeze of the editor for some seconds.
  • The SpriteAtlas empty fields for the packed sprites were generating a popup error when hovering them.
  • Two minor bugs while renaming an entity via the hierarchy panel:
    • The reneming input box was not appearing centered on the selectable entity name.
    • The tree automatically was closed if the renamed entity had children and its tree was opened.
  • Trying to edit an AnimatorOverride with the panel animator was causing an error that was not letting moving nor panning the background.