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Clear dead players when broadcasting new
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Blaubeeree authored and NotMyWing committed Apr 1, 2021
1 parent cc1c854 commit 8400655
Showing 1 changed file with 1 addition and 0 deletions.
1 change: 1 addition & 0 deletions src/gamemodes/amongus/gamemode/cl_net.moon
Original file line number Diff line number Diff line change
Expand Up @@ -149,6 +149,7 @@ net.Receive "NMW AU Flow", -> switch net.ReadUInt GAMEMODE.FlowSize
--
when GAMEMODE.FlowTypes.BroadcastDead
if GAMEMODE.GameData.Lookup_PlayerByID
GAMEMODE.GameData.DeadPlayers = {}
count = net.ReadUInt 8
for i = 1, count
id = net.ReadUInt 8
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