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Distinct Socketed Descriptions

Socketed Expansion for DDD

All Effects can be used both with DDDAttackingActivators as well as DDDAttackedActivators, but it doesn't always make sense to do so

Example: DDDResistanceEffect

  • if it runs on DDD Attacked, it will modify the defending players resistances, so you can for example add +50% fire dmg resistance
  • if it runs on DDD Attacking, it will modify the defending targets resistances, so you can for example reduce the mobs fire resistance by -50%

Example: DDDDamageEffect

Here it doesn't make sense to use certain Effects with certain Activators, even though it is possible

  • if it runs on DDD Attacking, it will modify the attacking players damage type amounts, so you can for example add +5 fire damage
  • if it runs on DDD Attacked, it will modify the attacking mobs damage amounts, so you could for example reduce their fire damage by -5, which is a weird approach. Recommended is using DDD Resistance for that.

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Socketed Expansion for DDD

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