DModule is a development and testingframwork for the programming language pawn and delivers also core modules for scripting the gta san andreas multiplayer modification sa-mp.
DModule is copyright (C) 2007-2011 by DracoBlue (http://dracoblue.net).
- Version: 0.15-dev
- Date: 2011/01/02
- Official site: http://dracoblue.net
- Documentation: http://dev.dracoblue.net/index.php/DModule
If you see this message in your .zip/.tar.gz, you downloaded the development version. That's why you need to head to http://sa-mp.com download the windows binary package for the server and putt all *.exe files into the folder core/samp/. Otherwise nor compiling, nor executing projects will work!
Of course there will be no real support if you are running on a development version of dmodule, since the api and stuff is usually subject to change.
- 0.15-dev
- updated existing stuff to 0.3c
- removed some gtat defines
- dcache does now store PlayerPosition only up to highest connection id
- updated djson to 1.6.2
- fixed startmoney for players in modeconfig
- added nodriveby module
- added forEachConnectedPlayer-macro
- change: StateChange, KeyChange and InteriorChange callbacks cannot be aborted anymore
- 0.14
- added new project.cfg (lua style config file)
- added wine support for compiling
- initial version in git repository
DModule is licensed under the terms of MIT. See core/LICENSE for more information.