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sync from FB to GitHub 3807 - sync from FB from GitHub 3804 - sync fr…
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…om FB to GitHub 3801 - rare separate
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FilterBlade Pipeline Agent authored and FilterBlade Pipeline Agent committed Jan 10, 2025
1 parent caedb58 commit e014d8c
Showing 1 changed file with 146 additions and 144 deletions.
290 changes: 146 additions & 144 deletions FbPoe2Configs/CustomizerDefault.options
Original file line number Diff line number Diff line change
Expand Up @@ -296,7 +296,7 @@ Chapter("chapter") {
}

Chapter() {
SectionTitle("Endgame");
SectionTitle("Endgame Rares & Crafting");

Section("Add custom Show/Hide rule", "Firefly") {

Expand Down Expand Up @@ -374,159 +374,161 @@ Chapter() {
}
}

Section("Rares & Crafting") {
Section("Decorators") {
Title("Rares");
QuickUI([0.0, "Endgame Rare Decorator, ilvl 80", "decorators->rareeg;ilvl80"], "SH", ["ItemLevel"], "ilvl 80");
QuickUI([0.0, "Endgame Rare Decorator, large", "decorators->rareeg;largerares"], "SH", [], "large");
QuickUI([0.0, "Endgame Rare Decorator, medium 1", "decorators->rareeg;mediumrares1"], "SH", [], "medium-sized");
QuickUI([0.0, "Endgame Rare Decorator, medium 2", "decorators->rareeg;mediumrares2"], "SH", [], "medium-sized");
QuickUI([0.0, "Endgame Rare Decorator, tiny", "decorators->rareeg;tinyrares"], "SH", [], "tiny");
QuickUI([0.0, "Endgame Rare Decorator, ilvl 82", "decorators->rareeg;ilvl82"], "SH", ["ItemLevel"], "ilvl 82");
QuickUI([0.0, "Endgame Rare Decorator, corrupted", "decorators->rareeg;corruptedrares"], "SH", [], "corrupted");
QuickUI([0.0, "Endgame Rare Decorator, corrupted implicit", "decorators->rareeg;corruptedraresimplicit"], "SH", [], "corrupted implicit");
QuickUI([0.0, "Endgame Rare Decorator, basic", "decorators->rareeg;basicraredecorator"], "SH", [], "default/global");
QuickUI([0.0, "Endgame Rare Decorator, ilvl 81 caster", "decorators->rareeg;ilvl81caster"], "SH", ["ItemLevel"], "ilvl 81 caster");
Title("Normal/Crafting");
QuickUI([0.0, "Endgame Crafting Decorator, normal 82", "endgame->normalcraft->decorator;normal82"], "SH", ["ItemLevel", "Rarity"], "Ilvl 82");
QuickUI([0.0, "Endgame Crafting Decorator, normal jewelery", "endgame->normalcraft->decorator;normaldecoratorjwlry"], "SH", ["Rarity"], "Jewellery");
QuickUI([0.0, "Endgame Crafting Decorator, normal", "endgame->normalcraft->decorator;regulargeardecorator"], "SH", ["Rarity"], "Default/global");
QuickUI([0.0, "Endgame Crafting Decorator, normal 80", "endgame->normalcraft->decorator;normal80"], "SH", ["ItemLevel", "Rarity"], "Ilvl 80");
QuickUI([0.0, "Endgame Crafting Decorator, Quality 1", "endgame->normalcraft->decorator;qualitydecorator1"], "SH", ["Rarity", "Quality"], "Quality");
QuickUI([0.0, "Endgame Crafting Decorator, Quality 2", "endgame->normalcraft->decorator;qualitydecorator2"], "SH", ["Rarity", "Quality"], "Quality");
}

Section("Decorators") {
Title("Rares");
QuickUI([0.0, "Endgame Rare Decorator, ilvl 80", "decorators->rareeg;ilvl80"], "SH", ["ItemLevel"], "ilvl 80");
QuickUI([0.0, "Endgame Rare Decorator, large", "decorators->rareeg;largerares"], "SH", [], "large");
QuickUI([0.0, "Endgame Rare Decorator, medium 1", "decorators->rareeg;mediumrares1"], "SH", [], "medium-sized");
QuickUI([0.0, "Endgame Rare Decorator, medium 2", "decorators->rareeg;mediumrares2"], "SH", [], "medium-sized");
QuickUI([0.0, "Endgame Rare Decorator, tiny", "decorators->rareeg;tinyrares"], "SH", [], "tiny");
QuickUI([0.0, "Endgame Rare Decorator, ilvl 82", "decorators->rareeg;ilvl82"], "SH", ["ItemLevel"], "ilvl 82");
QuickUI([0.0, "Endgame Rare Decorator, corrupted", "decorators->rareeg;corruptedrares"], "SH", [], "corrupted");
QuickUI([0.0, "Endgame Rare Decorator, corrupted implicit", "decorators->rareeg;corruptedraresimplicit"], "SH", [], "corrupted implicit");
QuickUI([0.0, "Endgame Rare Decorator, basic", "decorators->rareeg;basicraredecorator"], "SH", [], "default/global");
QuickUI([0.0, "Endgame Rare Decorator, ilvl 81 caster", "decorators->rareeg;ilvl81caster"], "SH", ["ItemLevel"], "ilvl 81 caster");
Title("Normal/Crafting");
QuickUI([0.0, "Endgame Crafting Decorator, normal 82", "endgame->normalcraft->decorator;normal82"], "SH", ["ItemLevel", "Rarity"], "Ilvl 82");
QuickUI([0.0, "Endgame Crafting Decorator, normal jewelery", "endgame->normalcraft->decorator;normaldecoratorjwlry"], "SH", ["Rarity"], "Jewellery");
QuickUI([0.0, "Endgame Crafting Decorator, normal", "endgame->normalcraft->decorator;regulargeardecorator"], "SH", ["Rarity"], "Default/global");
QuickUI([0.0, "Endgame Crafting Decorator, normal 80", "endgame->normalcraft->decorator;normal80"], "SH", ["ItemLevel", "Rarity"], "Ilvl 80");
QuickUI([0.0, "Endgame Crafting Decorator, Quality 1", "endgame->normalcraft->decorator;qualitydecorator1"], "SH", ["Rarity", "Quality"], "Quality");
QuickUI([0.0, "Endgame Crafting Decorator, Quality 2", "endgame->normalcraft->decorator;qualitydecorator2"], "SH", ["Rarity", "Quality"], "Quality");
}

Section("Jewellery") {
Search Amu1(0.0, "Endgame Rare Amulets/Rings Tier 1", "rr->amuring;t1") { }
Search Amu2(0.0, "Endgame Rare Amulets/Rings Tier 2", "rr->amuring;t2") { }
Search Amu3(0.0, "Endgame Rare Amulets/Rings Tier 3", "rr->amuring;t3") { }
Search Belt1(0.0, "Endgame Rare Belts Tier 1", "rr->belts;t1") { }
Search Belt2(0.0, "Endgame Rare Belts Tier 2", "rr->belts;t2") { }
Search Belt3(0.0, "Endgame Rare Belts Tier 3", "rr->belts;t3") { }

Search Amu1(0.0, "Endgame Rings & Amulets T1 Ideal", "endgame->jewellery;ringamut1ideallevel") { }
Search Amu2(0.0, "Endgame Rings & Amulets T2 Ideal", "endgame->jewellery;ringamut2ideallevel") { }
Search Amu3(0.0, "Endgame Rings & Amulets T3 Ideal ", "endgame->jewellery;ringamut3ideallevel") { }
Search Amu1(0.0, "Endgame Rings & Amulets T1 ", "endgame->jewellery;ringamut1") { }
Search Amu2(0.0, "Endgame Rings & Amulets T2 ", "endgame->jewellery;ringamut2") { }
Search Amu3(0.0, "Endgame Rings & Amulets T3 ", "endgame->jewellery;ringamut3") { }
Search Belt1(0.0, "Endgame Belts T1", "endgame->jewellery;beltst1") { }
Search Belt2(0.0, "Endgame Belts T2", "endgame->jewellery;beltst2") { }
Search Belt3(0.0, "Endgame Belts T3", "endgame->jewellery;beltst3") { }
Search Belt1(0.0, "Endgame Belts T1 Ideal", "endgame->jewellery;beltst1ideallevel") { }
Search Belt2(0.0, "Endgame Belts T2 Ideal", "endgame->jewellery;beltst2ideallevel") { }
Search Belt3(0.0, "Endgame Belts T3 Ideal", "endgame->jewellery;beltst3ideallevel") { }

Search Amu1(0.0, "Endgame Rare Amulets/Rings Tier 1 EG", "rr->amuringeg;t1") { }
Search Amu2(0.0, "Endgame Rare Amulets/Rings Tier 2 EG", "rr->amuringeg;t2") { }
Search Amu3(0.0, "Endgame Rare Amulets/Rings Tier 3 EG", "rr->amuringeg;t3") { }
Search Belt1(0.0, "Endgame Rare Belts Tier 1 EG", "rr->beltseg;t1") { }
Search Belt2(0.0, "Endgame Rare Belts Tier 2 EG", "rr->beltseg;t2") { }
Search Belt3(0.0, "Endgame Rare Belts Tier 3 EG", "rr->beltseg;t3") { }

Title("Amulets & Rings");
QuickUI(0, "SH", ["ItemLevel"], "Tier 1 rare");
QuickUI(1, "SH", ["ItemLevel"], "Tier 2 rare");
QuickUI(2, "SH", ["ItemLevel"], "Tier 3 rare");

QuickUI(6, "SH", ["ItemLevel", "Rarity"], "Tier 1 ideal");
QuickUI(7, "SH", ["ItemLevel", "Rarity"], "Tier 2 ideal");
QuickUI(8, "SH", ["ItemLevel", "Rarity"], "Tier 3 ideal");

QuickUI(9, "SH", ["ItemLevel", "Rarity"], "Tier 1 crafting");
QuickUI(10, "SH", ["ItemLevel", "Rarity"], "Tier 2 crafting");
QuickUI(11, "SH", ["ItemLevel", "Rarity"], "Tier 3 crafting");

QuickUI(18, "SH", ["ItemLevel"], "Tier 1 endgame");
QuickUI(19, "SH", ["ItemLevel"], "Tier 2 endgame");
QuickUI(20, "SH", ["ItemLevel"], "Tier 3 endgame");
Divider();
Title("Belts");
QuickUI(3, "SH", ["ItemLevel"], "Tier 1 rare");
QuickUI(4, "SH", ["ItemLevel"], "Tier 2 rare");
QuickUI(5, "SH", ["ItemLevel"], "Tier 3 rare");
Section("Jewellery") {
Search Amu1(0.0, "Endgame Rare Amulets/Rings Tier 1", "rr->amuring;t1") { }
Search Amu2(0.0, "Endgame Rare Amulets/Rings Tier 2", "rr->amuring;t2") { }
Search Amu3(0.0, "Endgame Rare Amulets/Rings Tier 3", "rr->amuring;t3") { }
Search Belt1(0.0, "Endgame Rare Belts Tier 1", "rr->belts;t1") { }
Search Belt2(0.0, "Endgame Rare Belts Tier 2", "rr->belts;t2") { }
Search Belt3(0.0, "Endgame Rare Belts Tier 3", "rr->belts;t3") { }

Search Amu1(0.0, "Endgame Rings & Amulets T1 Ideal", "endgame->jewellery;ringamut1ideallevel") { }
Search Amu2(0.0, "Endgame Rings & Amulets T2 Ideal", "endgame->jewellery;ringamut2ideallevel") { }
Search Amu3(0.0, "Endgame Rings & Amulets T3 Ideal ", "endgame->jewellery;ringamut3ideallevel") { }
Search Amu1(0.0, "Endgame Rings & Amulets T1 ", "endgame->jewellery;ringamut1") { }
Search Amu2(0.0, "Endgame Rings & Amulets T2 ", "endgame->jewellery;ringamut2") { }
Search Amu3(0.0, "Endgame Rings & Amulets T3 ", "endgame->jewellery;ringamut3") { }
Search Belt1(0.0, "Endgame Belts T1", "endgame->jewellery;beltst1") { }
Search Belt2(0.0, "Endgame Belts T2", "endgame->jewellery;beltst2") { }
Search Belt3(0.0, "Endgame Belts T3", "endgame->jewellery;beltst3") { }
Search Belt1(0.0, "Endgame Belts T1 Ideal", "endgame->jewellery;beltst1ideallevel") { }
Search Belt2(0.0, "Endgame Belts T2 Ideal", "endgame->jewellery;beltst2ideallevel") { }
Search Belt3(0.0, "Endgame Belts T3 Ideal", "endgame->jewellery;beltst3ideallevel") { }

Search Amu1(0.0, "Endgame Rare Amulets/Rings Tier 1 EG", "rr->amuringeg;t1") { }
Search Amu2(0.0, "Endgame Rare Amulets/Rings Tier 2 EG", "rr->amuringeg;t2") { }
Search Amu3(0.0, "Endgame Rare Amulets/Rings Tier 3 EG", "rr->amuringeg;t3") { }
Search Belt1(0.0, "Endgame Rare Belts Tier 1 EG", "rr->beltseg;t1") { }
Search Belt2(0.0, "Endgame Rare Belts Tier 2 EG", "rr->beltseg;t2") { }
Search Belt3(0.0, "Endgame Rare Belts Tier 3 EG", "rr->beltseg;t3") { }

Title("Amulets & Rings");
QuickUI(0, "SH", ["ItemLevel"], "Tier 1 rare");
QuickUI(1, "SH", ["ItemLevel"], "Tier 2 rare");
QuickUI(2, "SH", ["ItemLevel"], "Tier 3 rare");

QuickUI(6, "SH", ["ItemLevel", "Rarity"], "Tier 1 ideal");
QuickUI(7, "SH", ["ItemLevel", "Rarity"], "Tier 2 ideal");
QuickUI(8, "SH", ["ItemLevel", "Rarity"], "Tier 3 ideal");

QuickUI(9, "SH", ["ItemLevel", "Rarity"], "Tier 1 crafting");
QuickUI(10, "SH", ["ItemLevel", "Rarity"], "Tier 2 crafting");
QuickUI(11, "SH", ["ItemLevel", "Rarity"], "Tier 3 crafting");

QuickUI(18, "SH", ["ItemLevel"], "Tier 1 endgame");
QuickUI(19, "SH", ["ItemLevel"], "Tier 2 endgame");
QuickUI(20, "SH", ["ItemLevel"], "Tier 3 endgame");
Divider();
Title("Belts");
QuickUI(3, "SH", ["ItemLevel"], "Tier 1 rare");
QuickUI(4, "SH", ["ItemLevel"], "Tier 2 rare");
QuickUI(5, "SH", ["ItemLevel"], "Tier 3 rare");

QuickUI(12, "SH", ["ItemLevel", "Rarity"], "Tier 1 crafting");
QuickUI(13, "SH", ["ItemLevel", "Rarity"], "Tier 2 crafting");
QuickUI(14, "SH", ["ItemLevel", "Rarity"], "Tier 3 crafting");
QuickUI(12, "SH", ["ItemLevel", "Rarity"], "Tier 1 crafting");
QuickUI(13, "SH", ["ItemLevel", "Rarity"], "Tier 2 crafting");
QuickUI(14, "SH", ["ItemLevel", "Rarity"], "Tier 3 crafting");

QuickUI(15, "SH", ["ItemLevel", "Rarity"], "Tier 1 ideal");
QuickUI(16, "SH", ["ItemLevel", "Rarity"], "Tier 2 ideal");
QuickUI(17, "SH", ["ItemLevel", "Rarity"], "Tier 3 ideal");
QuickUI(15, "SH", ["ItemLevel", "Rarity"], "Tier 1 ideal");
QuickUI(16, "SH", ["ItemLevel", "Rarity"], "Tier 2 ideal");
QuickUI(17, "SH", ["ItemLevel", "Rarity"], "Tier 3 ideal");

QuickUI(21, "SH", ["ItemLevel"], "Tier 1 endgame");
QuickUI(22, "SH", ["ItemLevel"], "Tier 2 endgame");
QuickUI(23, "SH", ["ItemLevel"], "Tier 3 endgame");
QuickUI(21, "SH", ["ItemLevel"], "Tier 1 endgame");
QuickUI(22, "SH", ["ItemLevel"], "Tier 2 endgame");
QuickUI(23, "SH", ["ItemLevel"], "Tier 3 endgame");

Divider();
Title("Tiering");
BaseTypeMatrix(false, "Tier 1", Amu1, Belt1, "Tier 2", Amu2, Belt2, "Tier 3", Amu3, Belt3);
}

Section("Weapons & Armours") {
Search R1(0.0, "Endgame Rares Tier 1 Top", "rr;t1_top") { }
Search R1(0.0, "Endgame Rares Tier 1 Other", "rr;t1_other") { }
Search R2(0.0, "Endgame Rares Tier 2 Top", "rr;t2_top") { }
Search R2(0.0, "Endgame Rares Tier 2 A1", "rr;t2_a1") { }
Search R2(0.0, "Endgame Rares Tier 2 Other", "rr;t2_other") { }
Search R3(0.0, "Endgame Rares Tier 3 Top", "rr;t3_top") { }
Search R3(0.0, "Endgame Rares Tier 3 A1", "rr;t3_a1") { }
Search R3(0.0, "Endgame Rares Tier 3 A2", "rr;t3_a2") { }
Search R3(0.0, "Endgame Rares Tier 3 Other", "rr;t3_other") { }
Search R4(0.0, "Endgame Rares Tier 4 A1", "rr;t4_a1") { }
Search R4(0.0, "Endgame Rares Tier 4 A2", "rr;t4_a2") { }
Search R4(0.0, "Endgame Rares Tier 4 Other", "rr;t4_other") { }
Search R5(0.0, "Endgame Rares Tier 5 A1", "rr;t5_a1") { }
Search R5(0.0, "Endgame Rares Tier 5 A2", "rr;t5_a2") { }
Search R5(0.0, "Endgame Rares Tier 5 Other", "rr;t5_other") { }

Search R1(0.0, "Endgame Crafting Tier 1, ideal", "endgame->normalcraft->any;t1ideallevel") { }
Search R1(0.0, "Endgame Crafting Tier 1", "endgame->normalcraft->any;t1") { }
Search R2(0.0, "Endgame Crafting Tier 2, ideal", "endgame->normalcraft->any;t2ideallevel") { }
Search R3(0.0, "Endgame Crafting Tier 3, ideal", "endgame->normalcraft->any;t3ideallevel") { }
Search R2(0.0, "Endgame Crafting Tier 2, onLevel", "endgame->normalcraft->any;t2onlevel") { }
Search R3(0.0, "Endgame Crafting Tier 3, onLevel", "endgame->normalcraft->any;t3onlevel") { }

BaseTypeMatrix(true, "Tier 1", R1, "Tier 2", R2, "Tier 3", R3, "Tier 4", R4);

Title("Rares");
QuickUI(0, "SH", ["ItemLevel"]);
QuickUI(1, "SH", ["ItemLevel"]);
QuickUI(2, "SH", ["ItemLevel"]);
QuickUI(3, "SH", ["ItemLevel"]);
QuickUI(4, "SH", ["ItemLevel"]);
QuickUI(5, "SH", ["ItemLevel"]);
QuickUI(6, "SH", ["ItemLevel"]);
QuickUI(7, "SH", ["ItemLevel"]);
QuickUI(8, "SH", ["ItemLevel"]);
QuickUI(9, "SH", ["ItemLevel"]);
QuickUI(10, "SH", ["ItemLevel"]);
QuickUI(11, "SH", ["ItemLevel"]);
QuickUI(12, "SH", ["ItemLevel"]);
QuickUI(13, "SH", ["ItemLevel"]);
QuickUI(14, "SH", ["ItemLevel"]);
Divider();
Title("Tiering");
BaseTypeMatrix(false, "Tier 1", Amu1, Belt1, "Tier 2", Amu2, Belt2, "Tier 3", Amu3, Belt3);
}

Divider();
Title("Crafting");
QuickUI(15, "SH", ["ItemLevel", "Rarity"]);
QuickUI(16, "SH", ["ItemLevel", "Rarity"]);
QuickUI(17, "SH", ["ItemLevel", "Rarity"]);
QuickUI(18, "SH", ["ItemLevel", "Rarity"]);
QuickUI(19, "SH", ["ItemLevel", "Rarity"]);
QuickUI(20, "SH", ["ItemLevel", "Rarity"]);
}
Section("Weapons & Armours") {
Search R1(0.0, "Endgame Rares Tier 1 Top", "rr;t1_top") { }
Search R1(0.0, "Endgame Rares Tier 1 Other", "rr;t1_other") { }
Search R2(0.0, "Endgame Rares Tier 2 Top", "rr;t2_top") { }
Search R2(0.0, "Endgame Rares Tier 2 A1", "rr;t2_a1") { }
Search R2(0.0, "Endgame Rares Tier 2 Other", "rr;t2_other") { }
Search R3(0.0, "Endgame Rares Tier 3 Top", "rr;t3_top") { }
Search R3(0.0, "Endgame Rares Tier 3 A1", "rr;t3_a1") { }
Search R3(0.0, "Endgame Rares Tier 3 A2", "rr;t3_a2") { }
Search R3(0.0, "Endgame Rares Tier 3 Other", "rr;t3_other") { }
Search R4(0.0, "Endgame Rares Tier 4 A1", "rr;t4_a1") { }
Search R4(0.0, "Endgame Rares Tier 4 A2", "rr;t4_a2") { }
Search R4(0.0, "Endgame Rares Tier 4 Other", "rr;t4_other") { }
Search R5(0.0, "Endgame Rares Tier 5 A1", "rr;t5_a1") { }
Search R5(0.0, "Endgame Rares Tier 5 A2", "rr;t5_a2") { }
Search R5(0.0, "Endgame Rares Tier 5 Other", "rr;t5_other") { }

Search R1(0.0, "Endgame Crafting Tier 1, ideal", "endgame->normalcraft->any;t1ideallevel") { }
Search R1(0.0, "Endgame Crafting Tier 1", "endgame->normalcraft->any;t1") { }
Search R2(0.0, "Endgame Crafting Tier 2, ideal", "endgame->normalcraft->any;t2ideallevel") { }
Search R3(0.0, "Endgame Crafting Tier 3, ideal", "endgame->normalcraft->any;t3ideallevel") { }
Search R2(0.0, "Endgame Crafting Tier 2, onLevel", "endgame->normalcraft->any;t2onlevel") { }
Search R3(0.0, "Endgame Crafting Tier 3, onLevel", "endgame->normalcraft->any;t3onlevel") { }

BaseTypeMatrix(true, "Tier 1", R1, "Tier 2", R2, "Tier 3", R3, "Tier 4", R4);

Section("Special Bases") {
QuickUI([0.0, "Exotic Bases, high level", "exoticbases;commonexoticbaseshigh"], "SH", ["Rarity", "ItemLevel", "Identified"]);
QuickUI([0.0, "Exotic Bases", "exoticbases;commonexoticbases"], "SH", ["Rarity", "ItemLevel", "Identified"]);
}
Title("Rares");
QuickUI(0, "SH", ["ItemLevel"]);
QuickUI(1, "SH", ["ItemLevel"]);
QuickUI(2, "SH", ["ItemLevel"]);
QuickUI(3, "SH", ["ItemLevel"]);
QuickUI(4, "SH", ["ItemLevel"]);
QuickUI(5, "SH", ["ItemLevel"]);
QuickUI(6, "SH", ["ItemLevel"]);
QuickUI(7, "SH", ["ItemLevel"]);
QuickUI(8, "SH", ["ItemLevel"]);
QuickUI(9, "SH", ["ItemLevel"]);
QuickUI(10, "SH", ["ItemLevel"]);
QuickUI(11, "SH", ["ItemLevel"]);
QuickUI(12, "SH", ["ItemLevel"]);
QuickUI(13, "SH", ["ItemLevel"]);
QuickUI(14, "SH", ["ItemLevel"]);

Section("Optional rules") {
QuickUI([0.0, "Endgame Crafting, Caster", "endgame->normalcraft->any;minionsceptresoptional"], "SD", ["ItemLevel", "CasterWeaponClasses", "Rarity"], "", ["gear", "SAO"]);
}
Divider();
Title("Crafting");
QuickUI(15, "SH", ["ItemLevel", "Rarity"]);
QuickUI(16, "SH", ["ItemLevel", "Rarity"]);
QuickUI(17, "SH", ["ItemLevel", "Rarity"]);
QuickUI(18, "SH", ["ItemLevel", "Rarity"]);
QuickUI(19, "SH", ["ItemLevel", "Rarity"]);
QuickUI(20, "SH", ["ItemLevel", "Rarity"]);
}

Section("Special Bases") {
QuickUI([0.0, "Exotic Bases, high level", "exoticbases;commonexoticbaseshigh"], "SH", ["Rarity", "ItemLevel", "Identified"]);
QuickUI([0.0, "Exotic Bases", "exoticbases;commonexoticbases"], "SH", ["Rarity", "ItemLevel", "Identified"]);
}

Section("Optional rules") {
QuickUI([0.0, "Endgame Crafting, Caster", "endgame->normalcraft->any;minionsceptresoptional"], "SD", ["ItemLevel", "CasterWeaponClasses", "Rarity"], "", ["gear", "SAO"]);
}

}

Chapter() {
SectionTitle("Other Endgame Items");

Section("Flasks & Charms") {
Section("Flasks") {
QuickUI([0.0, "Endgame Flasks, High Quality", "endgame->flasks;anyhighqualflask"], "SH", ["Quality", "RarityNM", "ItemLevel"], "High Quality", ["Flasks", "SOA"]);
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