feat: Fix vLLM placement group conflicts in Ray clusters and add local mode…#669
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feat: Fix vLLM placement group conflicts in Ray clusters and add local mode…#669
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…l support. Signed-off-by: Felipe Vieira Frujeri <ffrujeri@nvidia.com>
Signed-off-by: Felipe Vieira Frujeri <ffrujeri@nvidia.com>
bxyu-nvidia
approved these changes
Feb 11, 2026
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What does this PR do?
Fixes vLLM placement group conflicts in Ray clusters and adds support for local model paths.
This PR patches vLLM's v1 engine to handle multiple Ray placement groups, preventing crashes when running multiple vLLM instances in the same cluster. It also adds support for using locally stored models instead of always downloading from HuggingFace.
Issues
List issues that this PR closes (syntax):
Changes in this PR
vLLM Placement Group Patch:
_patch_vllm_placement_group_filter()node:IP_group_N_hash)Local Model Support: Modified
download_model()Debugging Infrastructure:
_cleanup_stale_placement_groups()debug=TrueImport Updates
list_placement_groupsfromray.util.statefor placement group inspection