A simple plugin that export blender models as picoCAD model .txt file
How?
- Open viewVertScript.blend in examples folder
- open the script panel
- change the output destination.
- select the model that you want to export ( make sure that all the transforms are applied. )
- run the script in the script panel.
- open the model.txt in picoCAD
TODO:
- Automatically recalculate and then flip the normals.
- use the image texture of active uv layer.
- Throw warnings about:
- Make sure all the transforms are applied.
- Make sure model is centered/near to the (0,0,0) coordinate
- the texture must be of 128px 128px
- PicoCAD only use first 120px in texture.
- Create an Export interface.
- Comment the code.
- Write tests.