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Default Feature Generator
JohnBraham edited this page Jul 29, 2026
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2 revisions
Legacy OreSpawn 3 documentation for Minecraft 1.10/1.12. Open the OS3 documentation index or go to the current OreSpawn 4 documentation.
The feature generator named default attempts to mimic, to a degree, standard ore generation by Minecraft. A sample spawn using it, taken from the example included with MMD OreSpawn 3 follows:
"coal_ore": {
"retrogen": false,
"enabled": true,
"feature": "default",
"replaces": "default",
"dimensions": [],
"biomes": {
"excludes": []
},
"parameters": {
"size": 25,
"variation": 12,
"frequency": 20,
"minHeight": 0,
"maxHeight": 128
},
"blocks": [
{
"name": "minecraft:coal_ore",
"chance": 100
}
]
},As can be seen, this spawns coal ore. The parameters are, as follows:
- size - Average size of the spawn, as modified by the
variationparameter - variation - The spawn will be anywhere from
size - variationtosize + variation - frequency - How often this spawn will occur. For this generator this can either be an integer (in this case
20) or a floating point value. The integer form says "try to find a starting point this many times", the floating point form is a percentage chance. - minHeight - The minimum Y-level where a spawn may begin or even exist
- maxHeight - The maximum Y-level where a spawn may begin or exist
MMD OreSpawn
OreSpawn 4
- Start here
- Player and server guide
- Geomes and formations
- Ore patterns and runtime features
- Biomes and world materials
- Terrain dimensions
- Geology templates
- Configuration reference
- Worldgen providers
- Developer guide
- Java API
- Migration
- Troubleshooting
OreSpawn 3 Legacy
- OS3 documentation index
- OS3 JSON documentation
- OS3 simple integration
- Block definitions
- Working example
- Feature file format
- Preset file format
- Inter Mod Communication
Project links