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Golem suggestions - add your suggestions here! #39
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Posted by Taccio33:
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Edit: Will not be added now that players can heal golems by clicking on them while holding blocks. |
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Posted by vladmanry:
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Posted by enigmaproductionz:
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Posted by xarael_masters:
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Posted by _ForgeUser22144459:
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Posted by _ForgeUser23444244:
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Posted by drakonas_last_dovahkiin:
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Posted by
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Added Furnace Golem and its specs (config, loot table, texture, etc). Also added heal ability as referenced in Issue #39 . Improved some GolemBase logic and deprecated a couple things.
Posted by Qsandas:
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Posted by ramranchuwu:
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Posted by BlaiseWitchProject:
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Posted by drakray:
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i would love to see a silents/tinkers sorta aspect where you can combine different blocks for a mix on stats/abilities. know it would be some work but think itd be really cool |
Hello, great mod! :) |
so,my suggestion is support/compatibility for the abnormals mods.like extra golems, they support quark mods that are still on 1.16.1: |
enderite golems |
Some suggestions I would like to see added in:
Some of these might be more suited to a new mod (like vanilla version, enhanced version) but the first 3 I would like to see in this mod. |
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I hope that I can configure the arrow shot by the golem through config. |
Edit by skyjay: Added in 1.16.5 and 1.17.1 |
My fav is the diamond golem, so I will put suggestions for him:
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Posted by proxwarrior33x:
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Hello, love your mod! I'm working on a modpack and only wanted specific golems to be craftable, I was wondering if it was possible for a config that toggled the golems to be crafted? I'm not sure about all the capabilities of datapacks to accomplish something like this, if so I'd gladly work on that myself. If not, no worries and thank you for the mod! Edit: I didn't want to make a new comment thanking you, but thank you for the help and I will remember that in the future! Reply by skyjay1:
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Debris golem - craft by using ancient debris block, immune to explosion, fire resistance. Barrel golem - store items Beacon golem - provide status effect to nearby player. terracotta golem - has blast resistance cactus golem - deal damage to mob that touching them. calcite golem - just decorative cartography golem - used to zoom map. chorus golem - grow chorus plant composter golem - compose plant and food into bone meal jukebox golem - can play music Tuff golem - just decorative dripstone golem - shoot pointed dripstone spawner golem - spawn mobs sculk golem - blind, rely on sound, give darkness effect to mobs, generate sculk on ground if mob killed nearby, emit shriek that stun mobs froglight golem - emit light as sea lantern and redstone lamp. soul sand golem - light mob on soul fire, and slow them down when get hit. mud golem - convert water to clay when walk on it. |
note block golem - create sound when attacking mob blast furnace golem - shoot fireball at mob powder snow golem - shoot large snowball, convert nearby block into powder snow. shulker box golem - shoot shulker bullet at mob. bee nest/ bee hive golem - attract bee's, store honey netherrack golem - decorative piston golem - push mob and pull mob( if sticky variant) smithing golem - upgrade armor to netherite variant. smoker golem - cook food pumpkin golem - grow saplings and plants on ground scaffolding golem - knockback mobs. end portal golem - teleport mob to the end when get hit. target golem - cannot get damage by most projectiles, if get hit by projectiles it can detect the mob location. |
Posted by Megaiwer:
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Will you make spawn eggs for all the golems? It seems like a much easier way of spawning. |
Posted by GamingDucklett:
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