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Some suggestions #67

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48004800 opened this issue Jan 30, 2021 · 3 comments
Closed

Some suggestions #67

48004800 opened this issue Jan 30, 2021 · 3 comments

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@48004800
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1 golem_dispenser You can set the arrow to damage only some kinds of entities.
By judging the attack target of the entity, the hostile entity can be distinguished well
This is compatible with other mods.

2 Golems The puppet should have a better attack target system, and judge whether to attack the entity through the attack targets of other entities. In this way, the puppet will not be beaten passively. He can identify the target through better mechanism.

@48004800
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I don't seem to express myself clearly . In short, golems can judge whether it is a hostile entity according to the attack target of other entities

@skyjay1
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skyjay1 commented Jan 30, 2021

Please add these to #39 so all of the suggestions are in one place. Thank you :)

@skyjay1
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skyjay1 commented Feb 28, 2021

Merged with #39

@skyjay1 skyjay1 closed this as completed Feb 28, 2021
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