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new background #93

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merged 4 commits into from
Apr 16, 2024
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2 changes: 1 addition & 1 deletion src/Client/ClientMain.cs
Original file line number Diff line number Diff line change
Expand Up @@ -96,7 +96,7 @@ protected override void LoadContent()
selectSound = Content.Load<SoundEffect>("Audio/menuSelect");

// Load background
m_background = Content.Load<Texture2D>("Images/MenuBackground");
m_background = Content.Load<Texture2D>("Images/desert_background");
// Give all game states a chance to load their content
foreach (var item in m_states)
{
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12 changes: 12 additions & 0 deletions src/Client/Content/Content.mgcb
Original file line number Diff line number Diff line change
Expand Up @@ -82,6 +82,18 @@
/processorParam:TextureFormat=Color
/build:Images/background.png

#begin Images/desert_background.png
/importer:TextureImporter
/processor:TextureProcessor
/processorParam:ColorKeyColor=255,0,255,255
/processorParam:ColorKeyEnabled=True
/processorParam:GenerateMipmaps=False
/processorParam:PremultiplyAlpha=True
/processorParam:ResizeToPowerOfTwo=False
/processorParam:MakeSquare=False
/processorParam:TextureFormat=Color
/build:Images/desert_background.png

#begin Images/MenuBackground.png
/importer:TextureImporter
/processor:TextureProcessor
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Binary file added src/Client/Content/Images/desert_background.png
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