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Update README.md #41

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4 changes: 2 additions & 2 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,8 @@ A game of Snake built using C# in the MonoGame framework, themed around everyone
- [ ] Satchel: Keyboard vs. Mouse input menu screen - Satchel
- [ ] Caden: Map generation
- [ ] Max: Snake Movement with the queue system
- [ ] Caden: Spice generation when we spawn
- [ ] Caden: Periodic spice generation throughout the game

## Items to Develop

Expand All @@ -20,14 +22,12 @@ A game of Snake built using C# in the MonoGame framework, themed around everyone
- [ ] Mouse input support on Menu Screens
- [ ] Sound effects on death of worm and when food is eaten - Satchel
- [ ] Collision detection. Know whether we hit spice or another sandworm
- [ ] Periodic spice generation throughout the game
- [ ] On collision, sandworm breaks apart and is available as food for other snakes
- [ ] Record players score, kills and highest position. Probably can be added to the `GameScores` object.
- [ ] Game over screen with score, kills, and highest position achieved
- [ ] Particle system for the death of a sandworm
- [ ] Game continues to show/play even after the player dies
- [ ] The new player should join in a location that has the least density of other snakes; a safe location
- [ ] Spice generation when we spawn

## Done

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