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slow down spritesheets (#116)
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caden-maxwell authored Apr 19, 2024
1 parent b879093 commit 8747315
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/Client/Components/Sprite.cs
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,7 @@ public Sprite(Texture2D texture, bool isAnimated = false, int row = 0)
Row = row;
FrameCount = 4;
RowCount = 8;
FrameSpeed = 1.1f;
FrameSpeed = 100f; // Milliseconds between frames
IsLooping = true;
CurrentFrame = 0;
Timer = 0f;
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