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* Fixes crash * Adds worm movement system * render * Adds movement as we go * Snake is moving, but just the head. * updates comments: * A * updates worm to all be mvoing * updates readme * Adds queues for movement tracking * Snake movement is close. Now we need to adjust for the offset * Adds note for what to do next on movement * Keeps them separated at least * a
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Original file line number | Diff line number | Diff line change |
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using Microsoft.Xna.Framework; | ||
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namespace Shared.Components; | ||
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public class AnchorQueue: Component | ||
{ | ||
public Queue<Position> m_anchorPositions = new Queue<Position>(); | ||
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} |
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