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Update README.md (#78)
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caden-maxwell authored Apr 11, 2024
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Expand Up @@ -9,18 +9,18 @@ A game of Snake built using C# in the MonoGame framework, themed around everyone
## In Progress
- [ ] Particle system for the death of a sandworm and eating food. - Satchel
- [ ] Sound effects on the death of worm and when food is eaten - Satchel
- [ ] Caden: Fix the ability to exit the game and come back in. Dean talked about what we need to do in Teams.
- [ ] Caden: Record players score, kills and highest position. Probably can be added to the `GameScores` object.

## Items to Develop

- [ ] Fix the ability to exit the game and come back in. Dean talked about what we need to do in Teams.
- [ ] 3 different animated sprites for the spice
- [ ] Sound effects on the death of worm and when food is eaten
- [ ] Record players score, kills and highest position. Probably can be added to the `GameScores` object.
- [ ] Game over screen with score, kills, and highest position achieved. This is an overlay on the multiplayer game behind it.
- [ ] Particle system for the death of a sandworm
- [ ] Leaderboard to display top 5 players and client's score in corner of game.
- [ ] Add a player status in leaderboard to show whether the player is currently invincible.


## Done

- [x] Max: Sync the anchor points across clients.
Expand All @@ -46,6 +46,7 @@ A game of Snake built using C# in the MonoGame framework, themed around everyone
- [x] Satchel: Create Name View
- [x] Satchel: Create Connection View
- [x] Satchel: Port Particle System

## Debugging

### Connection Refused
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