File tree 2 files changed +4
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lines changed
2 files changed +4
-1
lines changed Original file line number Diff line number Diff line change @@ -949,7 +949,7 @@ public void setStats(){
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recoil = 0.5f ;
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rotateSpeed = 0.9f ;
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shootSound = Sounds .missileLaunch ;
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- shootEffect = Fx .shootBig ;
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+ shootEffect = Fx .none ;
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smokeEffect = Fx .shootSmokeMissile ;
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unitSort = UnitSorts .strongest ;
Original file line number Diff line number Diff line change @@ -43,6 +43,7 @@ public static void load(){
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arbalestBasic = new BulletType (0f , 0f ){{
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ammoMultiplier = 1f ;
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+ shootEffect = smokeEffect = Fx .none ;
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spawnUnit = new RocketUnitType ("basic-rocket-b" , true ){{
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engineColor = trailColor = PMPal .missileBasic ;
@@ -66,6 +67,7 @@ public static void load(){
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arbalestIncend = new BulletType (0f , 0f ){{
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ammoMultiplier = 1f ;
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+ shootEffect = smokeEffect = Fx .none ;
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spawnUnit = new RocketUnitType ("incendiary-rocket-b" , true ){{
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engineColor = trailColor = Pal .remove ;
@@ -92,6 +94,7 @@ public static void load(){
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arbalestSplitter = new BulletType (0f , 0f ){{
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ammoMultiplier = 1f ;
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+ shootEffect = smokeEffect = Fx .none ;
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spawnUnit = new RocketUnitType ("splitter-rocket-b" , true ){{
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engineColor = trailColor = Pal .accent ;
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