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[Examples] Started porting HelloGame example to Android and Wasm.
- Allow bundling assets from project folder alongside shared asset folder: This is added in CMakeLists.txt script function "add_project_resource_files()" for iOS, BuildAndroid.sh script for Android, and GenerateHTML5Examples.sh script for Wasm. - Fixed linker errors of static constexpr members in HelloGame example on Android and compiler error of narrowed type casts on Wasm. - Allow running examples with immediate command buffer via -i/--icontext arguments. - Re-enabled selected GL extensions for WebGL profile (this likely broke in 00caa11).
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Original file line number | Diff line number | Diff line change |
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@@ -1,2 +1,3 @@ | ||
Models/HelloGame_*.obj | ||
Textures/Grass.jpg | ||
Textures/Grass.jpg | ||
HelloGame.levels.txt |
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