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Recipe
KilaBash edited this page Aug 19, 2022
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4 revisions
NOTE: This is only applies for Multiblocked in 1.18.2 (Version >= 0.8).
onEvent('recipes', event => {
event.recipes.multiblocked.multiblock("coal")
.inputItem(Item.of("diamond_axe").ignoreNBT())
.inputItems("minecraft:diamond", "minecraft:apple")
.inputFluid("minecraft:lava")
.outputItem("apple")
.outputFE(100)
//Switch on the perTick/chance for incoming ingredients,
//any ingredient will have perTick/chance applied as the
//switch.
.setChance(0.1)
.setPerTick(true)
.outputMana(100)
.outputStress(100)
.inputItem(Ingredient.of("#forge:rods").withCount(2))
.setChance(1)
.setPerTick(false)
//All gas/infuse/pigment use a same set of input structure
//.inputGas({ type: "mekanism:hydrogen", amount: 1000 })
//Recipe conditions
.thunder(1)
.dimension("minecraft:nether")
.biome("minecraft:plains")
.yLevel(1, 10)
//Text
.text("sussy baka")
//Data
.data({ temperature: 1300 })
.duration(100)
})
NOTE: This is only applies for outdated Multiblocked in 1.16.5 and 1.18.2 (Version < 0.8).
console.info('EBF Recipe Scripet')
let ebfDefinition = MbdRegistry.getDefinition("mbd:ebf");
let recipeMap;
if (ebfDefinition != null) { // two ways to get the recipeMap
recipeMap = ebfDefinition.getRecipeMap();
} else {
recipeMap = MbdRegistry.getRecipeMap("ebf");
}
if (recipeMap != null) {
console.info('EBF RecipeMap Found');
/* recipe builder demo*/
/*
recipeMap.start()
.duration(100)
.name("name") // have to set a unique name.
.inputItems('3x minecraft:apple')
.outputItems('3x minecraft:apple')
.inputItems('3x minecraft:apple')
.outputItems('3x minecraft:apple')
.inputFE(1000)
.outputFE(1000)
.inputFluids('minecraft:water 100')
.outputFluids('minecraft:water 100')
.inputMana(200) // botania mana
.outputMana(200)
.inputHeat(105.5) // mekanism heat
.outputHeat(105.5)
.inputGases("mekanism:xxxx 100") // mekanism gas
.outputGases("mekanism:xxxx 100")
.inputPigments("mekanism:xxxx 100") // mekanism pigment
.outputPigments("mekanism:xxxx 100")
.inputInfusions("mekanism:xxxx 100") // mekanism infusion
.outputInfusions("mekanism:xxxx 100")
.inputSlurries("mekanism:xxxx 100") // mekanism slurry
.outputSlurries("mekanism:xxxx 100")
.inputs(MbdRegistry.getCapability("item"), "minecraft:apple") // for addons capability
.outputs(MbdRegistry.getCapability("fluid"), "minecraft:water 100")
.buildAndRegister();
*/
recipeMap.start()
.duration(100)
.data("temperature", 1000) // add additional/custom data
.text("T: §61000§rK") // add text info in JEI
.name("r1") // have to set a unique name.
.inputItems('3x minecraft:apple', 'minecraft:gold_ingot')
.outputItems('minecraft:golden_apple')
.buildAndRegister();
recipeMap.start() // start always from chance == 1
.duration(100)
.data("temperature", 5000) // add additional/custom data
.text("T: §65000§rK") // add text info in JEI
.name("r2") // have to set a unique name.
.perTick(true) // turn on perTick
.inputItems('minecraft:sand') // sand will consume per tick
.perTick(false) // turn off perTick
.outputItems('minecraft:glass')
.chance(0.5) // set the chance 50%
.outputFluids('minecraft:lava 100') // product chance 50%
.buildAndRegister();
} else {
console.info('EBF RecipeMap Missing');
}