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Fix Assembly-CSharp.csproj
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Summary: As title

Reviewed By: Oliverccccct

Differential Revision: D18711085

fbshipit-source-id: b313bebbdf66495e84fe58a4fff8f0a45329ed96
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KylinChang authored and facebook-github-bot committed Nov 27, 2019
1 parent 637a1d7 commit f057bdf
Showing 1 changed file with 7 additions and 7 deletions.
14 changes: 7 additions & 7 deletions UnitySDK/Assembly-CSharp.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -57,9 +57,9 @@
<Compile Include="Assets\FacebookSDK\Examples\Scripts\SubMenus\GraphRequest.cs" />
<Compile Include="Assets\FacebookSDK\Examples\Scripts\SubMenus\MainMenu.cs" />
<Compile Include="Assets\FacebookSDK\Examples\Scripts\SubMenus\Pay.cs" />
<None Include="Assets\FacebookSDK\Plugins\Editor\Dependencies.xml" />
<None Include="Assets\FacebookSDK\link.xml" />
<None Include="Assets\PlayServicesResolver\Editor\play-services-resolver_v1.2.95.0.txt" />
<None Include="Assets\Plugins\Android\AndroidManifest.xml" />
<Reference Include="UnityEngine.UI">
<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath>
</Reference>
Expand All @@ -82,25 +82,25 @@
<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll</HintPath>
</Reference>
<Reference Include="Facebook.Unity">
<HintPath>/Users/kylinchang/fbsource/xplat/unity-sdk/UnitySDK/Assets/FacebookSDK/Plugins/Facebook.Unity.dll</HintPath>
<HintPath>Assets/FacebookSDK/Plugins/Facebook.Unity.dll</HintPath>
</Reference>
<Reference Include="Facebook.Unity.Settings">
<HintPath>/Users/kylinchang/fbsource/xplat/unity-sdk/UnitySDK/Assets/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll</HintPath>
<HintPath>Assets/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll</HintPath>
</Reference>
<Reference Include="Facebook.Unity.Gameroom">
<HintPath>/Users/kylinchang/fbsource/xplat/unity-sdk/UnitySDK/Assets/FacebookSDK/Plugins/Gameroom/Facebook.Unity.Gameroom.dll</HintPath>
<HintPath>Assets/FacebookSDK/Plugins/Gameroom/Facebook.Unity.Gameroom.dll</HintPath>
</Reference>
<Reference Include="FacebookNamedPipeClient">
<HintPath>/Users/kylinchang/fbsource/xplat/unity-sdk/UnitySDK/Assets/FacebookSDK/Plugins/Gameroom/FacebookNamedPipeClient.dll</HintPath>
<HintPath>Assets/FacebookSDK/Plugins/Gameroom/FacebookNamedPipeClient.dll</HintPath>
</Reference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->

</Project>

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