Releases: JesseTG/melonds-ds
Releases · JesseTG/melonds-ds
v0.7.28
Changed
- Updated melonDS to commit c926f79.
- Stop providing universal macOS builds in favor of split x64/ARM64 builds.
- Updated glm to commit 7882684.
Fixed
- Fixed a memory leak involving the software renderer.
- Fixed homebrew ROMs not saving data to the SD card.
- Fixed incorrect information in some core option descriptions.
v0.7.27
Changed
- Updated melonDS to commit d55a384.
Fixed
- Fixed homebrew ROMs being rejected due to an invalid logo checksum.
(Only retail ROMs need embedded logo data.) - Fixed an issue where the "Screen Filtering" option wouldn't always be honored.
- Fixed the core crashing when the OpenGL context is lost
while the OpenGL renderer is active. - Fixed an issue where SD card images would be created with the wrong size.
- Fixed a crash that occurred in the in-core error screen.
- Fixed system files not being found inside a subdirectory named "melonDS DS".
v0.7.26
Changed
- Updated melonDS to commit 24cb428.
- Updated libretro-common to commit fce57fd.
- Allow switching between the software and OpenGL renderers
(where available) without restarting the core.
Fixed
- GBA ROM and save data support is now supported with the built-in BIOS.
- Fixed a crash that occurred upon starting the core.
- Fixed a potential crash when attempting to load an invalid NDS ROM.
- Fixed an issue where the software renderer would not clear the entire framebuffer
when using a hybrid screen layout - Fix an issue where the OpenGL state wouldn't be updated
when the screen layout was changed. - Fixed an issue where the JIT wouldn't be used even if it was enabled.