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How to use

  • Copy the contents "lib" folder and paste it into the "Modules" folder that's next to "ClassicAssist.dll" for your ClassicAssist installation
    • Warning: Once ClassicAssist loads a file from this folder, it will not reload the file until application restart or if your script calls reload()
import entities.craftmenuitem
reload(entities.craftmenuitem)
  • See macros for examples whose content can be copy/pasted directly into a new Classic Assist macro

Repository Structure

Lib Folder

  • Entities use models to expose constants within the game
  • Models are the basic building blocks that programmatically describe something of interest
  • Services perform specialized tasks and typically utilize many of the other files in this repository
  • Utilities providers helper functions to simplify common tasks
    • Note: Each utility file uses primitive types to allow them to be used without depending on this repository

Macros Folder

  • Files that can be copy/pasted after

Sounds folder

  • Custom sounds that may be used

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