Releases
v4.6.1
4.6.1 - The Animation Controller Update [Patch 1]
Changes
Added icon for bézier keyframes
Loop cuts no longer floors offset coordinates
Increased compatibility of OBJ importer
Fixes
Optimized extruding with edges
Fixed edge drag selection not selecting all vertices
Fixed issue with dissolving edges between quads
Fixed error when extruding all edges around face
Fixed ghost selection issues when switching between different selection modes
Fixed issues with select all in mesh selection modes
Fixed edge selection tool selecting vertices multiple times
Fixed icon for animation controller panel
Fixed particle size when in locator local space
Fixed #1732 Clicking autocomplete doesn't update text correctly
Fixed pressing tab does not switch between UV editor sliders
Fixed MolangJS error when not enough arguments are present in functions
Fixed formatting of other controllers not optimized after saving controller to file
Fixed controllers are never marked as unsaved
Fixed delete not working on animation controllers
Fixed issues with cropped screenshots (#1733 )
Fixed crop issue with orthographic camera in GIF recorder
Fixed loading error on older browsers
Fixed #1726 Freeze when switching from playing animation to controller
Fixed empty animation controller blend values not handled correctly
Fixed #1728 Animation controller blend value not handling 0 correctly
Fixed potential issue with animated texture playback
Fixes to Shapeless dialog API
Fixed for importing bedrock entity models in web app (#1727 )
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