4.6.0 Beta 2
Pre-release
Pre-release
JannisX11
released this
08 Jan 21:07
·
1729 commits
to next
since this release
Welcome to the second beta for Blockbench 4.6!
To test this beta, download the required installation files from below, or enable the setting "Update to Pre-releases" inside Blockbench. Enabling this setting will tell Blockbench to always update to the latest pre-release, allowing you to test the latest features.
Please note that pre-release versions may be unstable and have more issues than release versions.
To test the web app, visit https://blockbench-dev.netlify.app/
Please report issues you find in the beta, make sure to specify the correct version.
Most new features are listed in the changelog for the first beta: https://github.com/JannisX11/blockbench/releases/tag/v4.6.0-beta.1
Profiles
- Profiles can now be set to "Manually Selectable"
- Selectable profiles can now be selected via File > Preferences > Profile
GIF Recorder update
- Added PNG sequence support (#1521)
- Always render GIFs with antialiasing disabled
- Improved recording performance
- Added background image option (#1432)
- Added Pixelate option
- Display image size in screenshot return dialog
Changes
- Added orientation option in image extruder
- Added copy/paste/duplicate/save support for animation controllers
- Added Option to embed textures in bbmodel file (#907)
- Display UV and Element panels when no elements selected
- Let new cubes and meshes inherit parent marker color
- Allow selecting appimage files as image editor
- Startup performance improvements
- Element performance improvements
Animation changes
- Add button to reset keyframe bezier handles
Technical changes
- Add additional event hooks for animation controllers
- Converted Transform > Scale dialog to new system
- Converted extrude image dialog
Fixes
- Fixed rotation order in dae and fbx export
- Fixed issues with loading certain plugins from URL
- Fixed issue with quick message box
- Fixed pressing tab in autocomplete switching input
- Fixed display issue in vue prism editor
- Fixed animation controllers previewing in edit mode
- Fixed model memory data not loading correctly
- Fixed incorrect molang error on ternary expression
- Fixed issue with resizing textures
- Fixed #1718 issue with moving texture with UV
- Fixed keyframe bezier handles not affected by flipping and reversing
- Fixed visual issue with graph editor handles
- Fixed animation (controller) file menu options not working correctly
- Fixed #1708 Textures missing when importing java block
- Reset variables when switching animations and modes (#1489)