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factory

James Bremner edited this page Oct 29, 2019 · 3 revisions

Constructing windows and widgets.

To make a new top level window

wex::gui& form = wex::windex::topWindow();

The first call constructs the application window, which, when it is closed, will quit the application

To make a child window or widget of class T

T& t = wex::make<T>( gui& parent);

for example, to make a button in a top level window form

wex::button& btn = wex::make<wex::button>( form );
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