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load into Vec3r struct from ply #2
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Original file line number | Diff line number | Diff line change |
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@@ -4,8 +4,9 @@ use std::io::{BufReader, BufWriter, Write}; | |
use std::path::Path; | ||
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use anyhow::{anyhow, Context}; | ||
use ply_rs as ply; | ||
use ply_rs::ply::Property; | ||
use ply_rs; | ||
use ply_rs::ply; | ||
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use splashsurf_lib::nalgebra::Vector3; | ||
use vtkio::model::{DataSet, Version, Vtk}; | ||
use vtkio::{export_be, import_be}; | ||
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@@ -114,42 +115,34 @@ pub fn particles_from_xyz<R: Real, P: AsRef<Path>>( | |
pub fn particles_from_ply<R: Real, P: AsRef<Path>>( | ||
ply_file: P, | ||
) -> Result<Vec<Vector3<R>>, anyhow::Error> { | ||
let mut ply_file = std::fs::File::open(ply_file).unwrap(); | ||
let parser = ply::parser::Parser::<ply::ply::DefaultElement>::new(); | ||
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let ply = parser | ||
.read_ply(&mut ply_file) | ||
.context("Failed to read PLY file")?; | ||
let elements = ply | ||
.payload | ||
.get("vertex") | ||
.ok_or(anyhow!("PLY file is missing a 'vertex' element"))?; | ||
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let particles = elements | ||
.into_iter() | ||
.map(|e| { | ||
let vertex = ( | ||
e.get("x").unwrap(), | ||
e.get("y").unwrap(), | ||
e.get("z").unwrap(), | ||
); | ||
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let v = match vertex { | ||
(Property::Float(x), Property::Float(y), Property::Float(z)) => Vector3::new( | ||
R::from_f32(*x).unwrap(), | ||
R::from_f32(*y).unwrap(), | ||
R::from_f32(*z).unwrap(), | ||
), | ||
_ => { | ||
return Err(anyhow!( | ||
"Vertex properties have wrong PLY data type (expected float)" | ||
)) | ||
} | ||
}; | ||
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Ok(v) | ||
}) | ||
.collect::<Result<Vec<_>, anyhow::Error>>()?; | ||
let ply_file = File::open(ply_file).context("Failed to open Ply file")?; | ||
let mut ply_file = std::io::BufReader::new(ply_file); | ||
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let vertex_parser = ply_rs::parser::Parser::<Vec3r>::new(); | ||
let header = vertex_parser.read_header(&mut ply_file).unwrap(); | ||
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let mut particles_ply = Vec::new(); | ||
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for (_, element) in &header.elements { | ||
match element.name.as_ref() { | ||
"vertex" => { | ||
particles_ply = vertex_parser | ||
.read_payload_for_element(&mut ply_file, &element, &header) | ||
.context("Could not load vertex payload")?; | ||
} | ||
_ => (), | ||
} | ||
} | ||
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let mut particles = Vec::new(); | ||
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for particle in particles_ply { | ||
particles.push(Vector3::new( | ||
R::from_f32(particle.0.x).unwrap(), | ||
R::from_f32(particle.0.y).unwrap(), | ||
R::from_f32(particle.0.z).unwrap(), | ||
)); | ||
} | ||
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Ok(particles) | ||
} | ||
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@@ -167,3 +160,22 @@ pub fn to_binary_f32<R: Real, P: AsRef<Path>>(file: P, values: &[R]) -> Result<( | |
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Ok(()) | ||
} | ||
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// #[repr(transparent)] | ||
struct Vec3r(Vector3<f32>); | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I think we should rename this to Vec3f32 for now, because currently we only support reading PLY files with floats. There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more.
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impl ply::PropertyAccess for Vec3r { | ||
fn new() -> Self { | ||
Self { | ||
0: { Vector3::new(0.0, 0.0, 0.0) }, | ||
} | ||
Comment on lines
+169
to
+171
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Maybe a better default is to use NAN here? So that if properties are missing below, it is not as silent as it would be with zeros? Btw. you can write Self(Vector3::repeat(std::f32::NAN)) |
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} | ||
fn set_property(&mut self, key: String, property: ply::Property) { | ||
match (key.as_ref(), property) { | ||
("x", ply::Property::Float(v)) => self.0.x = v, | ||
("y", ply::Property::Float(v)) => self.0.y = v, | ||
("z", ply::Property::Float(v)) => self.0.z = v, | ||
_ => (), | ||
} | ||
} | ||
} |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Instead of unwrap