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clean up some random commas, set version to a reasonable value
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SaculRennorb committed Sep 2, 2024
1 parent 523f579 commit e376d81
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Showing 2 changed files with 6 additions and 6 deletions.
2 changes: 1 addition & 1 deletion include/c#/10/HsBuildCodes.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<RootNamespace>Hardstuck.GuildWars2.BuildCodes.V2</RootNamespace>
<Version>2.3.0</Version>
<Version>2.2.5</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>

<Title>Hardstuck.GuildWars2.BuildCodes</Title>
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10 changes: 5 additions & 5 deletions tests/ts/es6/APILoaderTests.ts
Original file line number Diff line number Diff line change
Expand Up @@ -119,10 +119,10 @@ describe('BasicCodesTests', () => {
return;
}

expect(await APICache.ResolveWeaponSkill(code, set, 0)).toBe(SkillId.Abyssal_Strike, );
expect(await APICache.ResolveWeaponSkill(code, set, 1)).toBe(SkillId.Abyssal_Force , );
expect(await APICache.ResolveWeaponSkill(code, set, 2)).toBe(SkillId.Abyssal_Blitz , );
expect(await APICache.ResolveWeaponSkill(code, set, 3)).toBe(SkillId.Abyssal_Blot , );
expect(await APICache.ResolveWeaponSkill(code, set, 4)).toBe(SkillId.Abyssal_Raze , );
expect(await APICache.ResolveWeaponSkill(code, set, 0)).toBe(SkillId.Abyssal_Strike);
expect(await APICache.ResolveWeaponSkill(code, set, 1)).toBe(SkillId.Abyssal_Force );
expect(await APICache.ResolveWeaponSkill(code, set, 2)).toBe(SkillId.Abyssal_Blitz );
expect(await APICache.ResolveWeaponSkill(code, set, 3)).toBe(SkillId.Abyssal_Blot );
expect(await APICache.ResolveWeaponSkill(code, set, 4)).toBe(SkillId.Abyssal_Raze );
});
});

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