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💻 I am a C++ programmer with a year of experience. I develop for Windows using C++ 14 Standard and Visual Studio 2022.
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🎮 I also have experience developing in Unreal Engine 5 (1 year). I have created several games and plugins.
More about me
My journey into programming began with Unreal Engine 5. In total I have made three games:
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Lacertian world - My first game and my first experience creating something functional. It’s a platformer with combat, divided into multiple levels with new mechanics introduced gradually.
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T.A.N.K - The second game where I consolidated and improved the skills I gained in the first project. It's a top-down shooter with multiplayer mode and progression for levels.
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One winter evening - The third and so far latest game. A small game made for a game jam, featuring a story, cutscenes and monologues (arguably my best game).
In addition, I created four plugins:
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Variable Storage, Equipment Information, Variables To Variables — These were my first experiences working with C++.
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Time Saving Actions - Just an experiment.
As a result, C++ became more interesting to me than making games and plugins.
I started studying standard C++ on my own. At first I followed a YouTube course to gain the basics, then I wrote small programs for friends. One day I decided to look for tools that could simplify routine tasks in games. Everything I found required writing scripts, so I thought: why not build such a tool myself? I’m probably not the only one with that need. That’s how the idea for my first pet project — ColorSeach — was born.
- ColorSearch — WinAPI-based console application for detecting specific pixel colors on your screen and automating interactions.
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