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Show required energy in Quantum controller when out of power #2707
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M-W-K
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Jan 30, 2025
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import gregtech.integration.hwyla.provider.ActiveTransformerDataProvider; | ||
import gregtech.integration.hwyla.provider.BatteryBufferDataProvider; | ||
import gregtech.integration.hwyla.provider.BlockOreDataProvider; | ||
import gregtech.integration.hwyla.provider.ControllableDataProvider; | ||
import gregtech.integration.hwyla.provider.ConverterDataProvider; | ||
import gregtech.integration.hwyla.provider.DiodeDataProvider; | ||
import gregtech.integration.hwyla.provider.ElectricContainerDataProvider; | ||
import gregtech.integration.hwyla.provider.LampDataProvider; | ||
import gregtech.integration.hwyla.provider.MaintenanceDataProvider; | ||
import gregtech.integration.hwyla.provider.MultiRecipeMapDataProvider; | ||
import gregtech.integration.hwyla.provider.MultiblockDataProvider; | ||
import gregtech.integration.hwyla.provider.PrimitivePumpDataProvider; | ||
import gregtech.integration.hwyla.provider.QuantumStorageProvider; | ||
import gregtech.integration.hwyla.provider.RecipeLogicDataProvider; | ||
import gregtech.integration.hwyla.provider.SteamBoilerDataProvider; | ||
import gregtech.integration.hwyla.provider.TransformerDataProvider; | ||
import gregtech.integration.hwyla.provider.WorkableDataProvider; |
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This is purely an import formatting thing, but provider.*
seems a lot better than listing out basically every class in that package.
Zorbatron
approved these changes
Jan 30, 2025
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What
Changes the TOP Quantum Controller info to show the required amount of power when the controller is unpowered. So that the player can know which kind of energy hatches they have to use at a minimum
Outcome
Changes the TOP Quantum Controller info to show the required amount of power when the controller is unpowered. So that the player can know which kind of energy hatches they have to use at a minimum